Discuss the development of new homebrew software, tools and libraries.
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cyberfish
Posts: 19 Joined: Mon May 19, 2008 3:39 pm
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by cyberfish » Wed May 28, 2008 2:01 pm
Out of sheer curiosity, is there SIMD on the PSP? (for example, using gcc intrinsics)
Do I need to set any compiler flags to take advantage of them?
Thanks
hlide
Posts: 739 Joined: Sun Sep 10, 2006 2:31 am
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by hlide » Wed May 28, 2008 3:26 pm
VFPU is a 32-bit float-point coprocessor using SIMD. But psp-gcc doesn't know about it and so doesn't have intrinsics for VFPU, only psp-as. Allegrex and standard FPU have no SIMD operation.
cyberfish
Posts: 19 Joined: Mon May 19, 2008 3:39 pm
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by cyberfish » Wed May 28, 2008 3:41 pm
Ah, I see. Thanks
I guess that means no SIMD for me if I don't want to go into ASM.
brunocardoso
Posts: 10 Joined: Sun Jun 01, 2008 12:20 pm
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by brunocardoso » Sun Jun 01, 2008 12:25 pm
Where can I find the complete list of VFPU instructions?