Hi All,
Is it possible to have the PSP hardware call a callback whenever data is received over peer-to-peer? Basically, I need to have two PSP's exchange data at will, without having to send/receive with ACK's constantly. Any suggestions?
Thanks
Adhoc PTP receive with callbacks
I am not really sure that's what you are looking for but you coud use the callback mechanism set by sceNetAdhocMatchingCreate.
It is more for establishing the communication, but may be it could be used in the way you want (depending on your exact needs).
You still have the solution of having a thread that is listening but you may have already studied it.
or someone else has a better solution?
It is more for establishing the communication, but may be it could be used in the way you want (depending on your exact needs).
You still have the solution of having a thread that is listening but you may have already studied it.
or someone else has a better solution?
--pspZorba--
NO to K1.5 !
NO to K1.5 !