Is it possible to rewrite the sceIoUnassign function that it won't work again, after I used it?
This is because I want to start a prx from ms, this prx will start a other prx ... but from flash0: so i make this :
sceIoUnassign("flash0");
sceIoAssign("flash0", "msstor0p1:", "fatms0:", 0, NULL, 0);
The problem is that the prx use sceioassaing ,too. and make flash0 to flash!
Greetz
Reigel