I want to inform you that Nanodesktop tecnology has been improved.
You can view a new video demo about this powerful tecnology at:
http://visilab.unime.it/~filippo/Nan...op_video_2.avi
and you can download Nanodesktop OpenCV Application 1 homebrew
at:
http://visilab.unime.it/~filippo/Nan...brew_Demos.htm
About Nanodesktop features, you can read something at:
http://visilab.unime.it/~filippo/Nan...p_PSP_PSPE.htm
Thanks for attention.
Pegasus2000
IMPORTANT: Nanodesktop news
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- Posts: 160
- Joined: Wed Jul 12, 2006 7:09 am
Sorry for trouble.
This is new links:
http://visilab.unime.it/~filippo/Nanode ... ideo_2.avi
Homebrew available at:
http://visilab.unime.it/~filippo/Nanode ... /EBOOT.PBP
http://visilab.unime.it/~filippo/Nanode ... T_PSPE.PBP
This is new links:
http://visilab.unime.it/~filippo/Nanode ... ideo_2.avi
Homebrew available at:
http://visilab.unime.it/~filippo/Nanode ... /EBOOT.PBP
http://visilab.unime.it/~filippo/Nanode ... T_PSPE.PBP
suggestion: REMOVE THE MOUSE :P
horrendously unintuitive on a handheld
the video shows great image format support
but that mouse cursor is sooo sloow....remove it
you really do not need and it really draws people
away from your project ....i am interested in the
formats that you support / parse ....is there a list
of what formats are supported for images
thumbnail support looks pretty good ...keep it up
horrendously unintuitive on a handheld
the video shows great image format support
but that mouse cursor is sooo sloow....remove it
you really do not need and it really draws people
away from your project ....i am interested in the
formats that you support / parse ....is there a list
of what formats are supported for images
thumbnail support looks pretty good ...keep it up
10011011 00101010 11010111 10001001 10111010
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- Posts: 160
- Joined: Wed Jul 12, 2006 7:09 am
I cannot remove the mouse because it means to redraw completely
the code. The trouble of speed is still resolved, using a routine that
provides parabolic speed for mouse: so, when you press PSP key
for few milliseconds, the mouse pointer before moves slowly and
after begins to move quickier and so on. Furthermore, I have
implemented key combination for more easiness.
Nanodesktop uses a customized version of DevIL to support image.
It supports formats: BMP, GIF, JPG, PBM, PNG, PNM, PCX, PSD,
SGI, TGA, and TIFF.
Nanodesktop is the first complete window manager for PSP. Integrates
tecnology to integration with Dev-C++ and PSPE, so you can write
a homebrew, test it on PSPE (on your PC) and after a simple
recompilation use the same code on real PSP.
Supports code for buttons, scroll bars, windows, winmenu.
It is provided with a new version of libc library, called NanoC, that is
capable to provide all functions of standard C (printf, ecc. ecc.) that
aren't available in PSPSDK libc, a new memory manager, a new
cache manager, a terminal emulator and so on.
Nanodesktop is portable: it has an HAL (like NetBSD and Windows
Operating System) that hides to applications the differences between
Linux and PSP, so you can write Nanodesktop application and
the same code will runs on Linux version (PC, Fox board etc.) and
on PSP (this feature is created for write, for example, browsers....)
Nanodesktop was developed in a reserved research center, to
allows, as second target, the trasformation of PSP in a device
for artificial intelligence.
For example, it will integrate support for webcams under PSP, and
it integrates support for Intel OpenCV Library.
With Nanodesktop, we can make image recognition: a PSP can
recognize your face in un a bitmap (there is already a demo downloadable
from Nanodesktop website), or we can run software of images
segmentation, pattern recognition ecc. ecc.
the code. The trouble of speed is still resolved, using a routine that
provides parabolic speed for mouse: so, when you press PSP key
for few milliseconds, the mouse pointer before moves slowly and
after begins to move quickier and so on. Furthermore, I have
implemented key combination for more easiness.
Nanodesktop uses a customized version of DevIL to support image.
It supports formats: BMP, GIF, JPG, PBM, PNG, PNM, PCX, PSD,
SGI, TGA, and TIFF.
Nanodesktop is the first complete window manager for PSP. Integrates
tecnology to integration with Dev-C++ and PSPE, so you can write
a homebrew, test it on PSPE (on your PC) and after a simple
recompilation use the same code on real PSP.
Supports code for buttons, scroll bars, windows, winmenu.
It is provided with a new version of libc library, called NanoC, that is
capable to provide all functions of standard C (printf, ecc. ecc.) that
aren't available in PSPSDK libc, a new memory manager, a new
cache manager, a terminal emulator and so on.
Nanodesktop is portable: it has an HAL (like NetBSD and Windows
Operating System) that hides to applications the differences between
Linux and PSP, so you can write Nanodesktop application and
the same code will runs on Linux version (PC, Fox board etc.) and
on PSP (this feature is created for write, for example, browsers....)
Nanodesktop was developed in a reserved research center, to
allows, as second target, the trasformation of PSP in a device
for artificial intelligence.
For example, it will integrate support for webcams under PSP, and
it integrates support for Intel OpenCV Library.
With Nanodesktop, we can make image recognition: a PSP can
recognize your face in un a bitmap (there is already a demo downloadable
from Nanodesktop website), or we can run software of images
segmentation, pattern recognition ecc. ecc.