I have been using PBP Unpacker to recreare PBPs from the gametitle% folders so as to customize them with my own icons. I recently updated to 2.71 SE-D and many of my icons are "corrupt". When I use PBPs deployed by homebrew developers there is no problem, so I am assuming that the problem lies in how PBP Unpacker makes PBP files.
I'm sure the fix is simple; how do I make my PBPs readable by 2.00+ so that no corrupt icon?
Quick question: making PBPs
Later firmwares got more strict about the format of the PARAM.SFO file in the PBP.
To check whether this is the problem for you, you could run the PatchSFO utility - this patches up the SFOs in the PBPs in all the immediate subfolders of /psp/game/, if they don't currently conform.
If you find that that fixes it, feel free to use the included source to make your own utility, if required.
To check whether this is the problem for you, you could run the PatchSFO utility - this patches up the SFOs in the PBPs in all the immediate subfolders of /psp/game/, if they don't currently conform.
If you find that that fixes it, feel free to use the included source to make your own utility, if required.
Got a v2.0-v2.80 firmware PSP? Download the eLoader here to run homebrew on it!
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