Pspe, please read

Discuss the development of new homebrew software, tools and libraries.

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iwin123
Posts: 3
Joined: Sat Dec 16, 2006 2:54 am

Pspe, please read

Post by iwin123 »

So, i don't want anyone to get mad at me for asking yet agian how to get the pspe to work, but i don't have a psp, and im spending like a whole month trying to get pspe to work. so anyway how to compile src's to work with pspe? is it march:4000? i've tried everything, pspe creators plx help me.
iwin123
Posts: 3
Joined: Sat Dec 16, 2006 2:54 am

nvm

Post by iwin123 »

Nvm after countless hours of serarching/compiling/wokring

i got it! nems hello world works on pspe!!

ok next thing: 3d. Im pretty sure that pspe doesn;t work with 3d so if there is anyway to emulate any kind of psp 3d plz tell me.

BTw, how to link libs with ee-gcc?
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groepaz
Posts: 305
Joined: Thu Sep 01, 2005 7:44 am
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Post by groepaz »

i would suggest to simply forget pspe...it will run hello world, and maybe a few more trivial apps - but thats pretty much all about it.
pegasus2000
Posts: 160
Joined: Wed Jul 12, 2006 7:09 am

Re: Pspe, please read

Post by pegasus2000 »

iwin123 wrote:So, i don't want anyone to get mad at me for asking yet agian how to get the pspe to work, but i don't have a psp, and im spending like a whole month trying to get pspe to work. so anyway how to compile src's to work with pspe? is it march:4000? i've tried everything, pspe creators plx help me.
Use Nanodesktop. It hides differences between PSP and PSPE
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