2d camera?

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nDEV
Posts: 48
Joined: Fri Apr 13, 2007 1:26 am

2d camera?

Post by nDEV »

Hello , im making a 2d shooter game but with also some 3d effects!
Im stuck with the 2d camera , can someone help me?

The game is tile based , it uses a file to load every character , and then , it fills an array called char MAP[25][25].

Any help?
ufoz
Posts: 86
Joined: Thu Nov 10, 2005 2:36 am
Location: Tokyo
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Post by ufoz »

Help with... what? Setting up the projection matrix?
nDEV
Posts: 48
Joined: Fri Apr 13, 2007 1:26 am

Post by nDEV »

ufoz wrote:Help with... what? Setting up the projection matrix?
Well , i want the camera to follow player's object !
How can i do it?


thanks
nDEV
Posts: 48
Joined: Fri Apr 13, 2007 1:26 am

Post by nDEV »

Im not asking for full source , just some theory , or maybe pseudo code!


th@nks.
rapso
Posts: 140
Joined: Mon Mar 28, 2005 6:35 am

Post by rapso »

dont move the players object, just keep it in center of the camera/view during rendering, but move everything else.
nDEV
Posts: 48
Joined: Fri Apr 13, 2007 1:26 am

Post by nDEV »

rapso wrote:dont move the players object, just keep it in center of the camera/view during rendering, but move everything else.
Wah , i think i know how to do it!

To keep the player in the center of the screen , i will need something like this:

x = WindowWIDTH /2 - PLAYERWIDTH/2;
y = WindowHeight /2 - PLAYERHEIGHT /2;


Then i just have to scroll the world(array) left/up/down/right ?..
rapso
Posts: 140
Joined: Mon Mar 28, 2005 6:35 am

Post by rapso »

nDEV wrote: Then i just have to scroll the world(array) left/up/down/right ?..
exactly!
kinda by the reversed position of the players-object.
nDEV
Posts: 48
Joined: Fri Apr 13, 2007 1:26 am

Post by nDEV »

ok thanks!
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