Developping for new PSPs...

Discuss the development of new homebrew software, tools and libraries.

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Brunni
Posts: 186
Joined: Sat Oct 08, 2005 10:27 pm

Developping for new PSPs...

Post by Brunni »

Hello,
I have a PSP fat with 3.40 OE firmware and I'm happy with it, but the problem is that a lot of people are reporting me that MasterBoy for example isn't working (error 80020001: the game could not be started).
I'm not sure of what I should tell them... what should I do? Recompile it with a special dev kit? Patch it?
Sorry if the subject has already been talked about, I couldn't find it. Thanks in advance
Sorry for my bad english
Image Oldschool library for PSP - PC version released
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Wally
Posts: 663
Joined: Mon Sep 26, 2005 11:25 am

Post by Wally »

Masterboy works fine on 3.90 M33 on a slim..

That explains a lot :)

The only problem im having is that the settings aren't right (showing CPU etc) and then bunking out. I think that's my fault anyway
J.F.
Posts: 2906
Joined: Sun Feb 22, 2004 11:41 am

Post by J.F. »

From the threads I've seen, that error is generally reported by people trying to use a cfw program on pure 1.50 firmware. 1.50 requires apps be Kxploited to run, and cfw programs normally aren't anymore. That was one of the big draws of 3.xx cfw over 1.50 - no more need to do kxploit to get kernel mode apps running. Of course, with the advent of the slim, devs shouldn't be doing kernel mode apps anymore.
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