How to compile for Slim&Lite and Fat

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kasikeeper
Posts: 36
Joined: Thu Nov 29, 2007 7:08 pm

How to compile for Slim&Lite and Fat

Post by kasikeeper »

Hi,

I am currently working on a homebrew project and I was wondering what to do to compile my project for both the fat and the slim PSP. I was already searching but could not find a real hint. I myself only have a fat unfortunately, so I cannot test. Can someone help?

Regards,
Kai
pspZorba
Posts: 156
Joined: Sat Sep 22, 2007 11:45 am
Location: NY

Post by pspZorba »

You have to code your homebrew for latest kernels.
You will have a good start in this thread:

http://forums.ps2dev.org/viewtopic.php? ... 96f9268c1e
--pspZorba--
NO to K1.5 !
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