Template for map based games like Pac Man, Bruce Lee etc.

Discuss using and improving Lua and the Lua Player specific to the PSP.

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Shine
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Joined: Fri Dec 03, 2004 12:10 pm
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Template for map based games like Pac Man, Bruce Lee etc.

Post by Shine »

I've added a basic example for map based games to http://www.luaplayer.org/tutorial/index.html . Now it is trivial to implement games like Pac Man (one day) and easy to program games like Bruce Lee (less than a week). Some more ideas: http://www.df.lth.se/~ola/c64games.html
Some of this games were really fun back in the old days and even today. Today games have nice 3D graphics, but sometimes I miss novel ideas and good game play. Maybe I'm just too nostalgic :-)

A bit more difficult would be games with scrolling, like Boulder Dash, Marble Madness or Wizball (interesting game idea). But with 4 offscreen images and incremental update of parts of the images it should be really fast.
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groepaz
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Post by groepaz »

wizball port would be ace :) marble madness might be a bit harder, or spindizzy for that matter (now where did they steal the mercury idea? :=P)
sweetlilmre
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Post by sweetlilmre »

Hi,

I can't seem to find the example on the page, it still says TODO?!?
Thanks
-(e)
LuMo
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Post by LuMo »

maybe your browser shows you a chaced version... press
ctrl+f5 to force a reload

greets
"Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com
sweetlilmre
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Post by sweetlilmre »

Weird, its there now :)
Thanks
-(e)
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