[CODE SAMPLE] Counter

Discuss using and improving Lua and the Lua Player specific to the PSP.

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LuMo
Posts: 410
Joined: Sun Aug 21, 2005 2:45 am
Location: Austria
Contact:

[CODE SAMPLE] Counter

Post by LuMo »

hi!
sometimes ppl like to know how to load/save data into files;
and some other really basic stuff;

i put it together and wrote a little counter script (download at my page)

features:
  • load[ /\ ]
    save[ O ]
    reset[ X ]
    increase[ R-trigger ]
    decrease[ L-trigger ]
greets
LuMo
NOTE: i did not test it yet, cause i wrote it in notepad and have no psp/lp4win here.
"Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com
BrokenHeartedLoser
Posts: 11
Joined: Mon Oct 10, 2005 3:30 am
Location: London, UK

Post by BrokenHeartedLoser »

has this been tested yet? :P

but yea coming from LuMo it should work :)

load/save data into files...what files do these include? txt files?
LuMo
Posts: 410
Joined: Sun Aug 21, 2005 2:45 am
Location: Austria
Contact:

Post by LuMo »

tested it today, some errors int it *shame*
i will upload the update today
"Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com
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