I have just released my first game for PSP, a port of Minesweeper, written in LUA. Here's the link:
http://files.pspupdates.qj.net/cgi-bin/ ... ,0,12,1570
Please let me know if you have any suggestions or if you find bugs in the application. The code is VERY nasty and chaotic, this was my first encounter with LUA, so it is NOT suitable for educational purposes, but the game itself plays IMHO very nicely.
I am aware, that there is already a Minesweeper game for PSP (written by JEK in LUA as well), however, I was not satisfied with that application (it does not have custom level, hiscores, controls are clunky, since he chose to unnecessarily redraw the whole field each game cycle) and decided to write my own version of Minesweeper. My version of Minesweeper includes everything that the Windows version does, including custom level, saveable highscore and settings, same graphics, etc. It even includes settings for key repeat treshold and rate, so you can adjust your cotrols to suit your needs.
I would like to thank Shine and Nevyn for porting LUA interpreter to PSP, this was my first encounter with LUA and I am still amazed, how easy and fast it is to develop simple games/apps with it.
WinMinesweeper for PSP
Moderators: Shine, Insert_witty_name
hi ive made an alternative page for you to download the program above :)
http://psp-news.dcemu.co.uk/windowsminesweeperpsp.shtml
http://psp-news.dcemu.co.uk/windowsminesweeperpsp.shtml