Hi,
In the wiki there is some reference that the player will support some GL language for 3D, but the API will change... what is the current status on this feature?
Thanks
Lua and OpenGL/pspGL/*GL
Moderators: Shine, Insert_witty_name
Re: Lua and OpenGL/pspGL/*GL
The functions itself are provided by PSPSDK Gu and Gum and won't change. But I think I will move all sceGu* functions to a Gu-module (so sceGuFoo becomes Gu.foo) and the same with Gum. And I think it is better to use a table for ScePspFVector3 instead of splicing it into single arguments, which I'll change, when I have some time.Heimdall wrote:In the wiki there is some reference that the player will support some GL language for 3D, but the API will change... what is the current status on this feature?