Hi all,
Can you tell me please if the PSP Lua Player version support the LUB File ( Bytecode file produced by the LUAC Compiler) ?
Another question :
Is it possible to used a Lub file get from the Luac-Win32 version and included it into the PSP Lua Player Version ?
I made test with old Luac-win32 compiler found here
http://www.geocities.com/andre_leiradella/luac-32.zip
but I was not able to compile the LUMO sample named 'Rain'
Regards
Does the Lua Player support the LUB File (Byte code file) ?
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