Fighting game test

Discuss using and improving Lua and the Lua Player specific to the PSP.

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soulphalanx
Posts: 35
Joined: Mon Aug 22, 2005 7:48 am

Fighting game test

Post by soulphalanx »

An early alpha of a fighting in progress

http://www.savefile.com/files3.php?fid=9585152

somehow doesnt work with 0.15, but does with 0.11


just some basic moves like punching and kicking, intro and victory pose
only one character

this is just a test
justatest
Posts: 10
Joined: Mon Dec 19, 2005 5:56 pm

Post by justatest »

haha ..... that is so great ! mai is a good character for the very beginning . =)
ShUr1k3n
Posts: 42
Joined: Sun Oct 16, 2005 9:04 pm

Memory???

Post by ShUr1k3n »

Hi...

Well i only can play this game in Lua Player Windows Emulator...

When i try in PSP (v1.0) e get this error:

"Image.load: Error loading image."
"Error: No script file found."

is this problem with memory????

soulphalanx can u play?

waiting...
soulphalanx
Posts: 35
Joined: Mon Aug 22, 2005 7:48 am

Post by soulphalanx »

that seems to happen in version .15
but version .11 works fine
ShUr1k3n
Posts: 42
Joined: Sun Oct 16, 2005 9:04 pm

Post by ShUr1k3n »

yap...

The problem is in the 0.15 version (0.14 has the same problem too)...

Just working with 0.11 version :S....

I think that is a memory problem, cause this happens to me too when i try to load something like 50/60 images...

Shine and Lua Player TEAM try to fix this PLZ...

Regards,

ShUr1k3n
LordCthulu
Posts: 11
Joined: Thu Dec 29, 2005 12:32 am

Post by LordCthulu »

Does it happen when you load them all at once?
Or even if you distribute them throught the code? (the loading I mean)
ShUr1k3n
Posts: 42
Joined: Sun Oct 16, 2005 9:04 pm

Post by ShUr1k3n »

I Load the Images with a Function...

That function put the images in Tables.

Something like this:

Code: Select all

function Load_Images(ImageTbl, directory, numImages)

   for i=1, numImages do

       ImageTbl[i] = Image.load( "Images/" .. directory..  "/" .. i.. ".png")

   end

end
After loading 50/60 images the Error occurred...
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