AI ?!

Discuss using and improving Lua and the Lua Player specific to the PSP.

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ShUr1k3n
Posts: 42
Joined: Sun Oct 16, 2005 9:04 pm

AI ?!

Post by ShUr1k3n »

Hei guys,

can any1 tell me where can i find information about the AI of a BomberMan Game ?!

I already try searching in the google, yahoo but no luck.

Can u plz tell me ?!

Thks,

ShUr1k3n
LuMo
Posts: 410
Joined: Sun Aug 21, 2005 2:45 am
Location: Austria
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Post by LuMo »

i have an src in java for it (somewhere)
try sf.net and search for bomberman, you can grab the sourcecode for any projects there...

greets
lumo
"Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com
matriculated
Posts: 31
Joined: Sat Mar 04, 2006 1:35 am

Post by matriculated »

Bomberman is a fairly simple game (although writting good ai is far from simple) so you just have to think about what the enemies have to do:
-drop bombs, more specifically, drop bombs in front of player
-avoid bombs
-march around

Maybe looking up bomberman ai in google might help.
Teggles
Posts: 27
Joined: Mon Jan 16, 2006 9:30 am

Post by Teggles »

You shouldn't have to learn/STEAL this from other sources, it can be thought up by yourself. Have the enemy bomb any bombable objects near it UNTIL a space is open to attack another player. Then have it place a bomb on the same line as a player.
LuMo
Posts: 410
Joined: Sun Aug 21, 2005 2:45 am
Location: Austria
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Post by LuMo »

looking at code to get ideas is stealing?
great, i guess 90% of all programs are stolen (cause you can 'steal' ideas then too... buttons, layout, organized groups)

greets
lumo
PS: using open source programs/code is in no way stealing
"Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com
KawaGeo
Posts: 191
Joined: Sat Aug 27, 2005 6:52 am
Location: Calif Mountains

Post by KawaGeo »

All ideas are NOT copyrightable but implementions of ideas are.
Geo Massar
Retired Engineer
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