With VB and C i have just used types/structs to build the package and send off the whole thing as a string. Then when i recieve it, i just pop it back into the same type/struct and i'm done.
Do anyone have some suggestion on how i should do this in lua?
You can't just fill a table, and send it off as "text" can you?
I need the package building/handling to be fairly fast too.
Anyone?
LUA network game, protocol
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