Here is something I never finished. Simply didn't have the time nor the concepts to make it into a fun game but it does have a scrolling isometric tile engine along with a bunch of other stuff.
I made this a few versions of LUA ago so I am not sure how much LUA has improved. At the time, I had to do a few things to make the game run at full speed like pre-rendering the tile image, then breaking it up because there was a limit of image dimension, etc... It's got it all in there. The roads also connect together as you build them.
Good code for snippets.
Here's a s/s:
Download:http://www.megaupload.com/?d=X6BK6QEO
Let me know if the link goes down. It's being hosted at megaupload. If anyone wants to mirror, go ahead.
Enjoy :)
Free Scrolling engine code for you guys
Moderators: Shine, Insert_witty_name
Re: Free Scrolling engine code for you guys
This is really cool! I don't update my gallery, but this is an exception, I've mirrored it on my server and added it to the top of the unmaintained Lua Player gallery.Giuliano wrote:Let me know if the link goes down. It's being hosted at megaupload. If anyone wants to mirror, go ahead.
BTW: works without problems with the latest Lua Player 0.19 on my PSP.
It's going good, I am taking a break from it ( worked on it for like 3 months straight ). ATM I am working on a school project, but when that is done I am going to work on PSP eMail and SMS, finally I will work on PSPCity. Sometime in between I will work on fixing the bugs in Monopoly and releasing another public beta.
:)
Good to see my project didn't go completely to waste. Back then I had to really cache the drawing methods. I am not sure if since then LuaPlayer's blit has been made faster but back then it was quite slow when trying to draw that many images on the screen. Hope it helps someone when coding some lua games one day.
Good to see my project didn't go completely to waste. Back then I had to really cache the drawing methods. I am not sure if since then LuaPlayer's blit has been made faster but back then it was quite slow when trying to draw that many images on the screen. Hope it helps someone when coding some lua games one day.