Having this said I'll continue with a question to you all.
I have done some experementing in lua and started programming some simple games. While doing this I came across some problems with blitting images. I noticed that blitting an image that was blitted itself would make you lose alpha transpernency.
After laying lua besides me for a while I started looking at it again and noticed that there has been made changes to lua-player. I didn't check this out yet, but this new version might fix the blitting problem...
But while nosing around I noticed someting else... in the code of Lowser I found the function blitAlphaImage... how come I didn't see that function in any function list before? Is there a more complete list than the one on http://wiki.ps2dev.org/psp:lua_player:functions ?
I guess I should have come to this forum earlyer. But I guess its better late then never.
As an example of my work I'll drop you guys an example of what I'm working on right now... its nothing much yet so don't expect a full game. its not even playable in its current state! I havn't tried it on my PSP yet since its broken for now.
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Source: http://users.pandora.be/webbox/files/Arcade.zip
For those of you who recognise the chick, its the chick from "Newzealand Story".
I based its sprites on it.
All other graphics are my own.
In its current state it just louds the level and lets you walk around in it. No wall collision is implemented yet and running off the screen is still allowed. I'm sure it still has bugs but I just started coding it in my spare time.