More Progress

Discuss the development of new homebrew software, tools and libraries.

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PacManFan
Posts: 66
Joined: Sat Jun 25, 2005 6:01 am

More Progress

Post by PacManFan »

Here's some in game shots of "Driver". It looks like real games use a 640x480 framebuffer while most demos use a 320x240.

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The recompiler is coming along nicely, I solved my big problems, now I just need to work out the kinks.

Comments?

-PMF
"I'm a little source code, short and stout
Here is my input, here is my out."

Author of PSPQuake and PSPSOne.
beatwho
Posts: 28
Joined: Wed Dec 15, 2004 4:58 pm

Post by beatwho »

That is awesome, sounds like you've already figured out everything you need, keep up the hard work!
rest05
Posts: 12
Joined: Sat Jul 09, 2005 12:09 pm

y

Post by rest05 »

will it be possible to emulate this ps1 to its full capacity???
PacManFan
Posts: 66
Joined: Sat Jun 25, 2005 6:01 am

Post by PacManFan »

That's my goal, I'm pretty sure it's possible. Driver is actually running at 2-3 fps already. I think it'll be playable at 10-15fps. Once I finish my recompiler, this shouldn't be a problem.

-PMF
"I'm a little source code, short and stout
Here is my input, here is my out."

Author of PSPQuake and PSPSOne.
mrbrown
Site Admin
Posts: 1537
Joined: Sat Jan 17, 2004 11:24 am

Post by mrbrown »

You already have an active thread for this. Let's keep it to one thread per software project to make it easier to keep track of what's going on.
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