I have coded a simple text editor called PSPTed. Right now supports only the most basic functions, but is a start. You can load/save text files and modify them with some care. The character input is made with the analog pad and trigger buttons.
It's in process of being registered in sourceforge. While it's accepted, if anyone wants the code I can send it by mail, just drop me a line.
Alberto Cuesta
alcueca(at)inf.upv.es
PSPTed - PSP Text Editor
Here you go:
http://forums.ps2dev.org/viewtopic.php?t=2926
The program, at least the first release of it, used a buffer(as it was called and as it seemed from my observations) to put the characters onto the screen. I tried to make it save this upon exit (thus making a very simple text editor) but the program got errors and when it didn't get errors on compile, it wouldn't even run on the PSP. If you can send your source code to F9zDark at gmail dot com then perhaps I can see what I can do.
http://forums.ps2dev.org/viewtopic.php?t=2926
The program, at least the first release of it, used a buffer(as it was called and as it seemed from my observations) to put the characters onto the screen. I tried to make it save this upon exit (thus making a very simple text editor) but the program got errors and when it didn't get errors on compile, it wouldn't even run on the PSP. If you can send your source code to F9zDark at gmail dot com then perhaps I can see what I can do.
hosted at sourceforge.net
The guys at sourceforge have confirmed the PSPTed project, so now anyone can download the latest version or ask in the forums here: http://sourceforge.net/projects/pspted/
As always, any commentary would be appreciated (even if it's to blame my inexperience coding in C, provided you help me to learn more).
Alberto
As always, any commentary would be appreciated (even if it's to blame my inexperience coding in C, provided you help me to learn more).
Alberto