Lua Player version 0.10

Discuss using and improving Lua and the Lua Player specific to the PSP.

Moderators: Shine, Insert_witty_name

Post Reply
Shine
Posts: 728
Joined: Fri Dec 03, 2004 12:10 pm
Location: Germany

Lua Player version 0.10

Post by Shine »

On http://www.luaplayer.org you can get a new version. Changelog:

- Added the "Bitwise operators and hexadecimal support" patch from
http://lua-users.org/wiki/LuaPowerPatches :
- Hexadecimal support for 0xXXX in numeric literals.
- Hexadecimal support for '\xXX' characters within strings.
- Infix bitwise operators for AND (&), OR (|) and XOR (#).
- Unary bitwise negation using # alone. [Shine]
- Changed the number type to float (more than 4 times faster calculations)
(requires recompilation of the lua libraries from svn) [Shine]
- "save" function writes PNG format now [Shine]
- Restructured files into src/ [Nevyn]
- Changed the main script file to System/system.lua [Nevyn]
- Rewrote the Makefiles and readmes to be more user-friendly. [Nevyn]
- Changed startup load sequence (see the lua dev readme) [Nevyn]
- Made a procedure for making standalone LP apps [Nevyn]
- keyboard mapping fixed in PC version [Shine]
- bitmask operations added in controls class [Shine]
- added battery functions to System
- os.time() returns a userdata instead of a number because of problems
with the float-precision, so you have to use os.difftime instead of
doing calculations with the result

OpenGL is still missing and for the PC version sound is missing and there might be other bugs, but you can load the new version at http://www.luaplayer.org/luaplayerwindo ... lease2.zip
Last edited by Shine on Mon Oct 03, 2005 3:41 am, edited 1 time in total.
Shine
Posts: 728
Joined: Fri Dec 03, 2004 12:10 pm
Location: Germany

Re: Lua Player version 0.10

Post by Shine »

... and thanks to JEK: Minesweeper is integrated in the standard distribution :-)
Jeff Chen
Posts: 2
Joined: Sun Sep 11, 2005 2:54 am
Contact:

Post by Jeff Chen »

Sorry, Shine. But I'm afraid that this version is v1.0, not v0.1, isn't it? The last version was v0.9...

Please check if I'm wrong...
Shine
Posts: 728
Joined: Fri Dec 03, 2004 12:10 pm
Location: Germany

Post by Shine »

Jeff Chen wrote:Sorry, Shine. But I'm afraid that this version is v1.0, not v0.1, isn't it? The last version was v0.9...

Please check if I'm wrong...
Hmm, lemme check........ Yes, it is version 0.10, you are wrong, trust me ;-)
Jeff Chen
Posts: 2
Joined: Sun Sep 11, 2005 2:54 am
Contact:

Post by Jeff Chen »

Thanks Shine.
2Xtremes2004
Posts: 53
Joined: Wed Aug 31, 2005 1:43 am

Post by 2Xtremes2004 »

Very nice, Thanks!
I want my money back!?
LuMo
Posts: 410
Joined: Sun Aug 21, 2005 2:45 am
Location: Austria
Contact:

Post by LuMo »

great shine&nevyn keep it up :D
Arwin
Posts: 426
Joined: Tue Jul 12, 2005 7:00 pm

Post by Arwin »

Shine wrote:
Jeff Chen wrote:Sorry, Shine. But I'm afraid that this version is v1.0, not v0.1, isn't it? The last version was v0.9...

Please check if I'm wrong...
Hmm, lemme check........ Yes, it is version 0.10, you are wrong, trust me ;-)
You are neither completely right. ;) (normally v0.9 equals v0.90 so v0.10 is going back to v0.1 and is confusing ;) )
nevyn
Posts: 136
Joined: Sun Jul 31, 2005 5:05 pm
Location: Sweden
Contact:

Post by nevyn »

Arwin wrote:
Shine wrote:
Jeff Chen wrote:Sorry, Shine. But I'm afraid that this version is v1.0, not v0.1, isn't it? The last version was v0.9...

Please check if I'm wrong...
Hmm, lemme check........ Yes, it is version 0.10, you are wrong, trust me ;-)
You are neither completely right. ;) (normally v0.9 equals v0.90 so v0.10 is going back to v0.1 and is confusing ;) )
Versioning system != the decimal system. Version numbers is a science unto itself ;) It's not entirely unprecedented for versions using the decimal as a simple incrementor. There's a discussion about it, and links to proof, on the comments to the news about the 0.10 version on pspupdates :P
Xs
Posts: 4
Joined: Fri Sep 02, 2005 5:54 am

Post by Xs »

Brilliant release, keep up the good work guys!
RaiderX
Posts: 3
Joined: Tue Sep 13, 2005 8:23 pm

Post by RaiderX »

This should be v1.0, but either way we know thta nobody is using the firts version anymore!

LUA PLAYER RULES!!!!!! Nice work!! Keep it up!
haust
Posts: 25
Joined: Sat Oct 01, 2005 12:37 am
Location: France

Post by haust »

Arwin wrote:
Shine wrote:
Jeff Chen wrote:Sorry, Shine. But I'm afraid that this version is v1.0, not v0.1, isn't it? The last version was v0.9...

Please check if I'm wrong...
Hmm, lemme check........ Yes, it is version 0.10, you are wrong, trust me ;-)
You are neither completely right. ;) (normally v0.9 equals v0.90 so v0.10 is going back to v0.1 and is confusing ;) )
Arwin, look at blizzard patch versionning. Current Wow version is 1.7 so tell me after 1.8 and 1.9 which version number they will use, 2.0 or 1.10 ?? If v0.9 equals to v0.90 then v0.10 equals to v0.100 ;)
Anyway I think Shine and Nevyn will use v1.0 to tell everybody that Lua Player has reached its first full features set. Am I wrong ??
LuMo
Posts: 410
Joined: Sun Aug 21, 2005 2:45 am
Location: Austria
Contact:

Post by LuMo »

version numbering has nothing to do with normal numering (0.9 -> 1.0)
main-version.subversion(sometimes another subversion and/or alpha/beta/RC1-4/GC)

greets
Lumo
"Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com
Shine
Posts: 728
Joined: Fri Dec 03, 2004 12:10 pm
Location: Germany

Post by Shine »

haust wrote:Anyway I think Shine and Nevyn will use v1.0 to tell everybody that Lua Player has reached its first full features set. Am I wrong ??
No, you are right. Hopefully someday next year :-)
Post Reply