Screenshot

Discuss using and improving Lua and the Lua Player specific to the PSP.

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Giuliano
Posts: 78
Joined: Tue Sep 13, 2005 10:26 am

Screenshot

Post by Giuliano »

What's the function to save a screen shot ? I know there's one I just can't find it in the reference :P
KawaGeo
Posts: 191
Joined: Sat Aug 27, 2005 6:52 am
Location: Calif Mountains

Post by KawaGeo »

screen:save "screenshot.png" for 0.10 version
Geo Massar
Retired Engineer
Giuliano
Posts: 78
Joined: Tue Sep 13, 2005 10:26 am

Post by Giuliano »

ty ty
LuMo
Posts: 410
Joined: Sun Aug 21, 2005 2:45 am
Location: Austria
Contact:

Post by LuMo »

hey guys, just found a way to create a video from your game :)
(takes about 5 mins work for a 30sec video)
will upload an example soon :)

greets
Lumo
"Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com
Gary13579
Posts: 93
Joined: Mon Aug 15, 2005 7:43 am

Post by Gary13579 »

Awesome LuMo :D
I'm having problems with the screenshot function.

Whenever I try and use it, it will corrupt several of my loaded PNG images. When I try and launch the game again, I get a libpng error.

I will post an example as soon as I can.
2Xtremes2004
Posts: 53
Joined: Wed Aug 31, 2005 1:43 am

Post by 2Xtremes2004 »

Great work LuMo, cant wait to see it.
I want my money back!?
LuMo
Posts: 410
Joined: Sun Aug 21, 2005 2:45 am
Location: Austria
Contact:

Post by LuMo »

the video, the video-tutorial or the game? :))
video and tutorial is already on my page
game will take some time, cause i don't have any time now (due university)
"Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com
2Xtremes2004
Posts: 53
Joined: Wed Aug 31, 2005 1:43 am

Post by 2Xtremes2004 »

Both!
I want my money back!?
LuMo
Posts: 410
Joined: Sun Aug 21, 2005 2:45 am
Location: Austria
Contact:

Post by LuMo »

video and tutorial are online and are supposed to work (as they do here)
the game...
to say its done, is wrong, cause its working but not completed yet.
NOTE. the code needs a redo too, cause i did not use ANY object oriented coding yet (yeah shame on me) 2player battle is already possible with killcounts [but thats not content of this post...]
"Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com
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