I've installed SDL* from svn.
When I compiled eggchess, the following error msg showed:
Code: Select all
sge/libSGE.a(sge_bm_text.o): In function `sge_BF_CreateFont(SDL_Surface*, unsign
ed char)':
sge_bm_text.cpp:(.text+0x534): relocation truncated to fit: R_MIPS_GPREL16 again
st `std::nothrow'
sge_bm_text.cpp:(.text+0x720): relocation truncated to fit: R_MIPS_GPREL16 again
st `std::nothrow'
collect2: ld returned 1 exit status
make: *** [eggchess.elf] Error 1
Then I commented the "nothrow" in sge_bm_text.cpp, It's compiled successful. But on my PSP, when eggchess runs the screen was in darkness and pressing "home" to exit my PSP would be no-response then power off.
Could anyone help me out? I really want to use SDL/sge for my apps.
thanks.