PSP OpenGL Question

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ChaosKnight
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PSP OpenGL Question

Post by ChaosKnight »

Does anyone know of a working simple sample of say a triangle or something ortho even for PSP OpenGL? I know how to code in regular opengl, it's just setting up the device this "egl" that has me somewhat confused.

-- EDIT --
Forgot to mention that I do not want to use glut. Please no glut submissions.
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mrbrown
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Post by mrbrown »

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ChaosKnight
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Post by ChaosKnight »

I had tried the cube example out by copying and pasting its code into my project, alas, only got the clear color. No cube to be seen.
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holger
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Post by holger »

see test-glut for an example of glOrtho usage.
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Post by jsgf »

ChaosKnight wrote:I had tried the cube example out by copying and pasting its code into my project, alas, only got the clear color. No cube to be seen.
Did it work for you stand-alone? If so, how did the two cases differ?

Which PSPGL were you using?
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