LuaPlayer CORE - C --> C++

Discuss using and improving Lua and the Lua Player specific to the PSP.

Moderators: Shine, Insert_witty_name

Post Reply
LuMo
Posts: 410
Joined: Sun Aug 21, 2005 2:45 am
Location: Austria
Contact:

LuaPlayer CORE - C --> C++

Post by LuMo »

Would be easier to add some features if luaplayer would be taken to c++
i already worked out some stuff
  • imagefilters like blur, image correction, greyscale
    channel modifications
    and to come: blend modes (which really gettin me mad on 1555 images!)
more details are on my webpage (as usual)

i am working on another library to, but do not want to talk about that before its sure that it will work (at least a bit stable ;) )

greets
lumo

PS: changed the code to .cpp tweaked some things, but getting "undefined..." errors even with using extern "C"
"Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com
Post Reply