F.A.C.T. - Yet another text input method (joystick based)

Discuss using and improving Lua and the Lua Player specific to the PSP.

Moderators: Shine, Insert_witty_name

Post Reply
Durante
Posts: 65
Joined: Sun Oct 02, 2005 6:07 am
Location: Austria

F.A.C.T. - Yet another text input method (joystick based)

Post by Durante »

Here's my shot at PSP text input: Fast Analog Circular Text ;)

Image
You select a pair of characters by pointing the joystick in its general direction, then write the left char with cross and the one on the right with circle. Square = backspace and triangle ends input. L and R switch left or right to another circle (repeating).

So, at most you'll need 2 keypresses, but in the usual case (lower case letters) you'll need only one. I plan to have a moveable caret soon. (left/right = 1 char left/right, up/down = beginning/end)
haust
Posts: 25
Joined: Sat Oct 01, 2005 12:37 am
Location: France

Post by haust »

Really impressive !!
I think I will use this in one of my next prod', well when you'll release the code....

vh.
User avatar
Saotome
Posts: 182
Joined: Sat Apr 03, 2004 3:45 am

Post by Saotome »

Nice one :)
I already posted a suggestion for something like that here but didn't have the time to port it to PSP.
infj
Durante
Posts: 65
Joined: Sun Oct 02, 2005 6:07 am
Location: Austria

Post by Durante »

At first I wanted to do it like that (1 char per direction, not 2 grouped) but when testing I realized that with the limited precision of the PSP's analog stick having only half as many significant directions is preferable. I then wanted to make 6 circles instead of 3, but luckily I had the idea of this grouping instead.
Bob535
Posts: 56
Joined: Fri Nov 04, 2005 6:52 am

Post by Bob535 »

Do you have, open, save and save as functions yet?
Durante
Posts: 65
Joined: Sun Oct 02, 2005 6:07 am
Location: Austria

Post by Durante »

No, and I don't plan to, I only made this so that people can enter their names for the high-score list in my game ;)

Btw, I now have full caret functionality. The source will be released with my game.
Durante
Posts: 65
Joined: Sun Oct 02, 2005 6:07 am
Location: Austria

Post by Durante »

Here's a screenshot of the final(?) version:
Image
Zenurb
Posts: 106
Joined: Fri Sep 30, 2005 8:33 am
Location: United Kingdom
Contact:

Post by Zenurb »

That is really.. wow. Original O.O

You could probably patent that style of text input
Proud Dvorak User
US 1.5 PSP (Original)
Durante
Posts: 65
Joined: Sun Oct 02, 2005 6:07 am
Location: Austria

Post by Durante »

Zenurb wrote:You could probably patent that style of text input
o_O;

See, that idea would never even occur to me. I guess that's why I'm poor and will probably stay poor ;)
KawaGeo
Posts: 191
Joined: Sat Aug 27, 2005 6:52 am
Location: Calif Mountains

Post by KawaGeo »

Impressive, indeed.

Now, where is it, huh?
Geo Massar
Retired Engineer
Durante
Posts: 65
Joined: Sun Oct 02, 2005 6:07 am
Location: Austria

Post by Durante »

As I said, it will be used in my game. I wanted to release that today, but now my friends drag me off to play billiard or somesuch strange RL activity, so it may not work out.

Anyway, real soon now, without any sarcasm ;)
Zenurb
Posts: 106
Joined: Fri Sep 30, 2005 8:33 am
Location: United Kingdom
Contact:

Post by Zenurb »

Durante wrote:
Zenurb wrote:You could probably patent that style of text input
o_O;

See, that idea would never even occur to me. I guess that's why I'm poor and will probably stay poor ;)
Edit: You probably SHOULD patent that style of input. Original methods of text input are few and far between.
Proud Dvorak User
US 1.5 PSP (Original)
v1p3r
Posts: 16
Joined: Thu Mar 17, 2005 9:32 pm
Location: UK

Post by v1p3r »

Looks a bit like on OSK on the XBox web browser LinksBocks actually :)
Post Reply