Hello,
I was wondering if there is a working PSP emulator around. It's really long to flash the files everytime on the PSP and start the program just to test an animation... I have a quite recent version of PSPSDK, and PSPE doesn't work anymore.
Sorry for asking this question, but I've searched on the Internet, and the only thing I found is that PSPE is no more compatible since a pretty old version of PSPSDK, which uses some instructions that makes PSPE crash. But I didn't found a working emulator instead (some projects were opened, but nothing now).
Thanks in advance for your help ^^
Is there any working PSP Emulator?
Is there any working PSP Emulator?
Sorry for my bad english
Oldschool library for PSP - PC version released
Oldschool library for PSP - PC version released
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- Posts: 14
- Joined: Mon Oct 03, 2005 6:51 am
Someone was working on a psp emulator a while ago (july) and it could actually run some games (puzzle bobble completely and the beginning of mercury). I assume it would be able to run some simple homebrew games but it wasn't released.
Heres the thread:
http://forums.ps2dev.org/viewtopic.php? ... or+mercury
Anyone know of any updates to this project?
Heres the thread:
http://forums.ps2dev.org/viewtopic.php? ... or+mercury
Anyone know of any updates to this project?
Thanks. Is there still no working emulator now?
I lose LOTS of time always sending the program to the PSP (even with FileAssistant), especially when it crashes (holding 10 seconds power button then power-on...). I've searched, it seems to be a lot of projects, but all are fakes/dead... (or I missed one?)
I really need a way to test my programs on PC, else it won't be possible to continue (not even possible to debug anything...), and I can't port my PSP library on PC because I lack of OpenGL knowledge and motivation - it's too big now (and it would be too long to maintain both) :(
Has anyone an emulator I could at least try? Or a dead project from which the source could be released?
Thank you in advance
I lose LOTS of time always sending the program to the PSP (even with FileAssistant), especially when it crashes (holding 10 seconds power button then power-on...). I've searched, it seems to be a lot of projects, but all are fakes/dead... (or I missed one?)
I really need a way to test my programs on PC, else it won't be possible to continue (not even possible to debug anything...), and I can't port my PSP library on PC because I lack of OpenGL knowledge and motivation - it's too big now (and it would be too long to maintain both) :(
Has anyone an emulator I could at least try? Or a dead project from which the source could be released?
Thank you in advance
Sorry for my bad english
Oldschool library for PSP - PC version released
Oldschool library for PSP - PC version released
- nullp01nter
- Posts: 26
- Joined: Wed Jan 04, 2006 7:40 am
- Location: Saxony/Germany
In this case it would help if you use PSPLINK. You need a working wifi connection (or build a SIO cable), and then you can run your software through a shell. If your app locks up, you just type "reset" into your console and PSPLINK restarts. This takes some seconds, but is a lot faster than shutting off the PSP and restarting FileAssistant manually.I lose LOTS of time always sending the program to the PSP (even with FileAssistant), especially when it crashes (holding 10 seconds power button then power-on...).
Additionally you can output really helpful printf() to the console. This is great for debugging.
Thoralt