It would benefit the psp-scene if there was a single step installation for the sdk/all the other resources.
the accually coding is a much easier task for a beginner than getting your computer set up for it.
::::::: new user from dcemu forums ::::::::
Make things easier for potential developers
- Zaibach333
- Posts: 3
- Joined: Sun Jan 01, 2006 8:44 am
Make things easier for potential developers
using namespace yourface;
actually that's what the toolchain does, but it requires a unix like console to work fine with some application to build the source. in a linux enviroment normally that's not a problem, in windows you need to set up cygwin correctly.
plus there is a package which should install all in a win32 installer form, but i had only issue with it (missing things) so i built the toolchain with cygwin and all worked fine. now i just svn co svn://svn.ps2dev.org/psp/trunk/toolchain, do ./toolchain.sh, wait for it to finish and copy & paste on my actuall work directory (i don't use cygwin for normal build)
plus there is a package which should install all in a win32 installer form, but i had only issue with it (missing things) so i built the toolchain with cygwin and all worked fine. now i just svn co svn://svn.ps2dev.org/psp/trunk/toolchain, do ./toolchain.sh, wait for it to finish and copy & paste on my actuall work directory (i don't use cygwin for normal build)
Last edited by weltall on Tue Jan 03, 2006 6:57 pm, edited 1 time in total.
There is the toolchain.sh script. How to use this script is stickied at the top of this forum:
http://forums.ps2dev.org/viewtopic.php?t=2478
I have run the script on Windows, Linux and OSX and found them all to be very simple. Linux would have to be the simplest - as it tends to already have developer software installed.
http://forums.ps2dev.org/viewtopic.php?t=2478
I have run the script on Windows, Linux and OSX and found them all to be very simple. Linux would have to be the simplest - as it tends to already have developer software installed.
- Zaibach333
- Posts: 3
- Joined: Sun Jan 01, 2006 8:44 am