Any way to debug on PC?

Discuss the development of new homebrew software, tools and libraries.

Moderators: cheriff, TyRaNiD

Post Reply
User avatar
Stellar
Posts: 48
Joined: Mon Dec 12, 2005 9:13 am

Any way to debug on PC?

Post by Stellar »

cause it would be really nice O_o.

i just want to test my model parser. If i have to ill copy to project and build it at a win32 binary. but i didnt know if I could install a pspemulator and run the binary though cygwin somehow?

thx,
-stellar
Image
weak
Posts: 114
Joined: Thu Jan 13, 2005 8:31 pm
Location: Vienna, Austria

Post by weak »

http://forums.ps2dev.org/viewtopic.php?t=3435

edit: just noticed that you're talking about emulation. kind of missleading title
User avatar
Stellar
Posts: 48
Joined: Mon Dec 12, 2005 9:13 am

Post by Stellar »

not really, ild like to be able to run the program, stop at a point and check values against the source code. i was just brainstorming. thx for the link :)
Image
Post Reply