I'm wonder what IDE people would suggest to develop for the PSP.
I have not used an IDE for many many years (my work has our own development environment), and I'm considering either 'DEV-C++' or 'Eclipse'.
Has anybody had any experience with either of these IDE, and had much trouble setting them up.
So far I have noticed that 'DEV-C++' is fairly lightweight, such that it runs with little resources, where as 'Eclipse' seems to be fairly heavyweight with resource, i.e requiring plugs for C/C++.
I guess what I'm really looking for is which is easier to setup as I don't want to spend days get it right.????
Feedback would be great.
Which IDE to use for developing for the PSP
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kate + konsole here
If I can ever get syntax highlighting to work in vim for c/cpp i would use vim as its quite lightweight(in comparison).
I also just use a script to mount, copy my kxploited eboots,and unmount my psp after a compile. I use Kubuntu on a g3 mac ibook(clean out rcS.d and rc2.d and it runs smooth as ice), its GREAT for psp development in those long boring 3 hour classes.
If I can ever get syntax highlighting to work in vim for c/cpp i would use vim as its quite lightweight(in comparison).
I also just use a script to mount, copy my kxploited eboots,and unmount my psp after a compile. I use Kubuntu on a g3 mac ibook(clean out rcS.d and rc2.d and it runs smooth as ice), its GREAT for psp development in those long boring 3 hour classes.
Haha, Same here UsefulIdiot.
Kate + Konsole.
switch to the konsole to compile:
make kxploit
make install
IIRC thats what the install line from my makefile is.
Kate + Konsole.
switch to the konsole to compile:
make kxploit
make install
Code: Select all
install:
mount /mnt/psp && cp peldet peldet% /mnt/psp/psp/game/ && umount /mnt/psp
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