Check out the readme for control details.
Basically, LUA Paint program with frames. Start shows the animation.
I need a beta tester or two for PSP, since I have been using the Windows LUA Player, and I just want some feedback.
Download is [here]
PSPAnimator 1.0b - BETA TESTERS WANTED
Moderators: Shine, Insert_witty_name
Lua Ani
i like the app script is really clean.
im pretty new to lua so i didnt notice any think off.
i left you some code on psplua's forum for the screenshot function
my suggestions for your program would be:
i used it from lowser.(lowser icon would be cool)
some way to exit the app to lowser (i try to implement it for easy debuging)
in all the new lua gfx apps id like to see:
copy,cut,paste(Hardest to do of course)in your app you could copy the prev frame to next frame with ease though.
Gradients,
line tool,
Numbered color input(R,G,B)(Hex)
layers? I would think it would be easy to blit a new transparent layer.
Well I guess your not gonna make it photoshop anyway.
more of a animation based program.
im pretty new to lua so i didnt notice any think off.
i left you some code on psplua's forum for the screenshot function
my suggestions for your program would be:
i used it from lowser.(lowser icon would be cool)
some way to exit the app to lowser (i try to implement it for easy debuging)
in all the new lua gfx apps id like to see:
copy,cut,paste(Hardest to do of course)in your app you could copy the prev frame to next frame with ease though.
Gradients,
line tool,
Numbered color input(R,G,B)(Hex)
layers? I would think it would be easy to blit a new transparent layer.
Well I guess your not gonna make it photoshop anyway.
more of a animation based program.
THINK.
I am having a lot of fun with this. Next update will probably have Square and/or Line tools, analog usage, and most likely incrementing screenshots.
For now, enjoy, and let me know anything new I could slap on there.
OH YEAH, to view the animation, press Start.
[EDIT]
I have been working on the code, and have made the following changes:
- Analog input
- Menu (still buggy right now, fixing) accessed by select
a. Save
b. Load slot (will be needing help with this, for user input etc.)
c. Controls (in case you forget, and for future addons)
d. Exit game
- Screenshot function
- Altered method of display
Still working on:
- Loading (will be coming within the next week, if I work on it and don't slack off)
- Line tool
- Square tool
In distant future:
- Copy/Cut/Paste
- Image viewing
- Alternate thicknesses
- Layers (my biggest goal, although it seems easy enough)
I will be uploading this version soon enough, and maybe I'll preformat for your Lowser use! Maybe. ^_^
For now, enjoy, and let me know anything new I could slap on there.
OH YEAH, to view the animation, press Start.
[EDIT]
I have been working on the code, and have made the following changes:
- Analog input
- Menu (still buggy right now, fixing) accessed by select
a. Save
b. Load slot (will be needing help with this, for user input etc.)
c. Controls (in case you forget, and for future addons)
d. Exit game
- Screenshot function
- Altered method of display
Still working on:
- Loading (will be coming within the next week, if I work on it and don't slack off)
- Line tool
- Square tool
In distant future:
- Copy/Cut/Paste
- Image viewing
- Alternate thicknesses
- Layers (my biggest goal, although it seems easy enough)
I will be uploading this version soon enough, and maybe I'll preformat for your Lowser use! Maybe. ^_^
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- Posts: 21
- Joined: Mon Apr 10, 2006 5:26 am
- Contact:
Nice but you should think of some really helpful options like copy from the current image to the next one (keeps animation clean) or adding grid (for as option) lines and there are more to talk about.
For now it looks nice. Keep working it might become useful for LUA users (for programmers specially)
For now it looks nice. Keep working it might become useful for LUA users (for programmers specially)