eboots and the menu

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JesusXP
Posts: 79
Joined: Tue Jan 17, 2006 11:16 am
Location: Ontario, Canada

eboots and the menu

Post by JesusXP »

When your in the PSP's menu, and you move to your own file, how can you get sound or music to play in the background, and change the background to display a picture?

Is there any documentations on this?


(Here's an image so you know what im refferring to..)
Image
Rekai
Posts: 5
Joined: Tue Sep 12, 2006 6:14 am

Post by Rekai »

Yes there is documentation, search por pack-pbp documentation and you will get it
weltall
Posts: 310
Joined: Fri Feb 20, 2004 1:56 am
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Post by weltall »

and the sound must be at3, picture png
JesusXP
Posts: 79
Joined: Tue Jan 17, 2006 11:16 am
Location: Ontario, Canada

Post by JesusXP »

K, I've done a bit more research, and I added this to my make..

Code: Select all

...
EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = Multiple Sprites.
PSP_EBOOT_PIC1 = psparcade.png
PSP_EBOOT_ICON = psparcadeicon.png
PSP_EBOOT_SND0 = SND0.AT3
...
SND0.AT3 has been renamed from originally.. 14-Don't_Tickle_Me.TOC which was converted into Atrac3 using CodemastersEAC converter and an .MP3. It builds fine

Code: Select all

jesusxp@jesusxp:~/development/psp/scratch/multichar$ make kxploit
mkdir -p "multichar"
psp-strip multichar.elf -o multichar/EBOOT.PBP
mkdir -p "multichar%"
pack-pbp "multichar%/EBOOT.PBP" PARAM.SFO psparcadeicon.png  \
                NULL NULL psparcade.png  \
                SND0.AT3 NULL NULL
So why does the sound not play when I am in my menu? I have the background and icon set up properly now and it looks pretty sweet ass. I just wanna get the sound and I'm set. Is there a restriction on the songs length? or filesize? Am i supposed to add anything else in my code or is there a better program that converts to straight up .AT3?
weltall
Posts: 310
Joined: Fri Feb 20, 2004 1:56 am
Contact:

Post by weltall »

yes there is a file size limit
JesusXP
Posts: 79
Joined: Tue Jan 17, 2006 11:16 am
Location: Ontario, Canada

Post by JesusXP »

Can you hook up some specific details for me?

Anywhere you can point me to find out for myself?
Insert_witty_name
Posts: 376
Joined: Wed May 10, 2006 11:31 pm

Post by Insert_witty_name »

I believe the AT3 has to be lower than 500kb (could be 400kb I forget).

The options that you can change at build time are all in the build.mak file.
JesusXP
Posts: 79
Joined: Tue Jan 17, 2006 11:16 am
Location: Ontario, Canada

Post by JesusXP »

Im just having no luck!
The file is only 170kb..

It will not play..
pspwill
Posts: 51
Joined: Thu Nov 17, 2005 8:07 am

Post by pspwill »

you have to use goldwave and the atrac codec to encode the SND0.AT3 not the toca converter.
Ghozt
Posts: 34
Joined: Mon Mar 13, 2006 8:37 pm

Post by Ghozt »

If you want to edit an already compiled eboot's pic and music you can use pbp-unpacker or PSP Brew.
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