PMP Mod v2.02 & PMP Mod AVC v1.02
Brilliant dude!
Just tried it and.. here are my comments and thoughts.. and maybe more ideas. ;)
1. done. hold R trigger and press L
Excellent! Thank you!
2. hope it scrolls now faster
It does a bit. I suppose it´s looking for a png or something while scrolling thru videos but it´s a bit faster.
3. because of the directory support, one folder for .pos and .png files could contain duplicit files...
4. done. now you can browse the whole ms0:
Ideas:
1) Where to hold the pos and png´s?
* One idea might be to save them somewhere else than the VIDEO folder to have only videos in VIDEO?
Maybe a subfolder to "__SCE__PMPMODAVC"?
(One for PNG and one for POS?)
* Another idea would be to have one folder for both POS and PNG´s in VIDEO. This way it could be somewhat grouped with all the other videofiles
2) It might be a good idea to be able to delete folders and subfolders. Tried it but it didn´t work. (both in VIDEO and outside of it)
But it might be a good idea to restrict deleting folder only into the VIDEO and subfolders. Not outside of it to avoid total disaster. (For example like SAVEDATA and GAME.. =Total disaster ;))
3) Oh yeah, how about a confirmation for exiting the program? I have a tendency to exit the program too often ;)
Oh and this. Bug? ..or whatever.
Since the days of DOS i´ve been used to having the ".." (folder up) way up in the file list.
I tried to name a folder to "--- Documentaries ---" and that went above the ".."
Not annoying or anything like that but.. just weird to have folder up after some folders. On the to do list?
One more thing. Good job! Take the weekend off! Love the program.
Peace.
Just tried it and.. here are my comments and thoughts.. and maybe more ideas. ;)
1. done. hold R trigger and press L
Excellent! Thank you!
2. hope it scrolls now faster
It does a bit. I suppose it´s looking for a png or something while scrolling thru videos but it´s a bit faster.
3. because of the directory support, one folder for .pos and .png files could contain duplicit files...
4. done. now you can browse the whole ms0:
Ideas:
1) Where to hold the pos and png´s?
* One idea might be to save them somewhere else than the VIDEO folder to have only videos in VIDEO?
Maybe a subfolder to "__SCE__PMPMODAVC"?
(One for PNG and one for POS?)
* Another idea would be to have one folder for both POS and PNG´s in VIDEO. This way it could be somewhat grouped with all the other videofiles
2) It might be a good idea to be able to delete folders and subfolders. Tried it but it didn´t work. (both in VIDEO and outside of it)
But it might be a good idea to restrict deleting folder only into the VIDEO and subfolders. Not outside of it to avoid total disaster. (For example like SAVEDATA and GAME.. =Total disaster ;))
3) Oh yeah, how about a confirmation for exiting the program? I have a tendency to exit the program too often ;)
Oh and this. Bug? ..or whatever.
Since the days of DOS i´ve been used to having the ".." (folder up) way up in the file list.
I tried to name a folder to "--- Documentaries ---" and that went above the ".."
Not annoying or anything like that but.. just weird to have folder up after some folders. On the to do list?
One more thing. Good job! Take the weekend off! Love the program.
Peace.
====
x264, save AR, Const.Qual, Q28, Use Sharp, SubQ 3, Use BeSweet bitrate 80 = Size/Qual Nirvana for me.
x264, save AR, Const.Qual, Q28, Use Sharp, SubQ 3, Use BeSweet bitrate 80 = Size/Qual Nirvana for me.
1. if someone will have movies ms0:/psp/video/series1/part01.pmp and ms0:/psp/video/series2/part01.pmp. how to save part01.png and part01.png from second directory to one (.pos and .png) folder?
2. deleting folders is not implemented yet but i will make it
3. confirm... maybe... if i make some options in .ini file :-)
bug... ".." has to be first. i have to make it sort better
Bye :-)
2. deleting folders is not implemented yet but i will make it
3. confirm... maybe... if i make some options in .ini file :-)
bug... ".." has to be first. i have to make it sort better
Bye :-)
1. Hm. Same name for two separate episodes. That could be tricky. Maybe a warning that one shouldn´t have the same name for separate videofiles would work? ;)
But hey? Let the program create the same folder structure in the folder for POS and PNG´s
Example:
POS and PNG for
ms0:/psp/video/series2/part01.pmp
should be under
ms0:/psp/video/POS&PNGS/series2/part01.pos
ms0:/psp/video/POS&PNGS/series2/part01.png
Right?
3) Not sure if you understand me.. Or I didn´t understand you there.
Pretty tired right now. I´ll try to explain.
Here´s how my VIDEO looks like:
*******************************************
--- Documentaries ---
--- Eureka ---
--- Larry Sanders ---
--- West Wing ---
.. <-- to parent dir // ColinZeal. Should be above the four folders)
day.break.s01e03.hdtv.xvid-xor.pmp
day.break.s01e04.hdtv.xvid-xor.pmp
dexter.108.hdtv-lol.pmp
dexter.109.hdtv-lol.pmp
*******************************************
Now, i´m pretty beat after a week of work and rounding off with brainstorming to this. That´s it.
Tu-de-luu!
But hey? Let the program create the same folder structure in the folder for POS and PNG´s
Example:
POS and PNG for
ms0:/psp/video/series2/part01.pmp
should be under
ms0:/psp/video/POS&PNGS/series2/part01.pos
ms0:/psp/video/POS&PNGS/series2/part01.png
Right?
3) Not sure if you understand me.. Or I didn´t understand you there.
Pretty tired right now. I´ll try to explain.
Here´s how my VIDEO looks like:
*******************************************
--- Documentaries ---
--- Eureka ---
--- Larry Sanders ---
--- West Wing ---
.. <-- to parent dir // ColinZeal. Should be above the four folders)
day.break.s01e03.hdtv.xvid-xor.pmp
day.break.s01e04.hdtv.xvid-xor.pmp
dexter.108.hdtv-lol.pmp
dexter.109.hdtv-lol.pmp
*******************************************
Now, i´m pretty beat after a week of work and rounding off with brainstorming to this. That´s it.
Tu-de-luu!
====
x264, save AR, Const.Qual, Q28, Use Sharp, SubQ 3, Use BeSweet bitrate 80 = Size/Qual Nirvana for me.
x264, save AR, Const.Qual, Q28, Use Sharp, SubQ 3, Use BeSweet bitrate 80 = Size/Qual Nirvana for me.
Madruscoe, If you're continuing pmp avc mod development, here's perhaps another thing for your list to consider. Have you noticed that pmp avc mod produces a high frequency noise as soon as pmp playback starts? You can only usually hear it when there are silences of very soft sounds in the movie but then it can still be extremely annoying. The sound is very similar to the sound that the psp starts making when the backlight goes down when you haven't used the psp for a minute or so.
Right now the only way to go around is is to mux the audio and up the volume by 80 db or so, and then lowering the sound right after movie playback starts in pmpavc mod, but obviously, such a workaround sucks...
It would be great if this could be solved.
Right now the only way to go around is is to mux the audio and up the volume by 80 db or so, and then lowering the sound right after movie playback starts in pmpavc mod, but obviously, such a workaround sucks...
It would be great if this could be solved.
there is a build somewhere in this thread that handle this
pmpmod needs to be compiled setting high quality audio decoding / iirc the parameters in commented in one of the config files (also there is the need to push the cpu freq more to handle this)
EDIT:
config.h: #define CONFIG_MPEGAUDIO_HP 1
cpu_clock.c: cpu_clock_set_minimum() - 240 should be ok here iirc
pmpmod needs to be compiled setting high quality audio decoding / iirc the parameters in commented in one of the config files (also there is the need to push the cpu freq more to handle this)
EDIT:
config.h: #define CONFIG_MPEGAUDIO_HP 1
cpu_clock.c: cpu_clock_set_minimum() - 240 should be ok here iirc
jonny:jonny wrote:there is a build somewhere in this thread that handle this
pmpmod needs to be compiled setting high quality audio decoding / iirc the parameters in commented in one of the config files (also there is the need to push the cpu freq more to handle this)
EDIT:
config.h: #define CONFIG_MPEGAUDIO_HP 1
cpu_clock.c: cpu_clock_set_minimum() - 240 should be ok here iirc
I have made a muxer to mix avc+aac into a pmp, and use audioformat=1.
and I have made a new version PmpSplitter.ax, it can demux the new PMP(avc+aac), let it can play use WMP in PC.
do you mind if I modify the "PMP MOD AVC", let it can play PMP(avc+aac) in PSP?
Cool cool Cool Very Cool Eyes...cooleyes wrote:jonny:jonny wrote:there is a build somewhere in this thread that handle this
pmpmod needs to be compiled setting high quality audio decoding / iirc the parameters in commented in one of the config files (also there is the need to push the cpu freq more to handle this)
EDIT:
config.h: #define CONFIG_MPEGAUDIO_HP 1
cpu_clock.c: cpu_clock_set_minimum() - 240 should be ok here iirc
I have made a muxer to mix avc+aac into a pmp, and use audioformat=1.
and I have made a new version PmpSplitter.ax, it can demux the new PMP(avc+aac), let it can play use WMP in PC.
do you mind if I modify the "PMP MOD AVC", let it can play PMP(avc+aac) in PSP?
I can't wait to try It ! :)
hehe, it will come soon.csuper wrote:Cool cool Cool Very Cool Eyes...cooleyes wrote:jonny:jonny wrote:there is a build somewhere in this thread that handle this
pmpmod needs to be compiled setting high quality audio decoding / iirc the parameters in commented in one of the config files (also there is the need to push the cpu freq more to handle this)
EDIT:
config.h: #define CONFIG_MPEGAUDIO_HP 1
cpu_clock.c: cpu_clock_set_minimum() - 240 should be ok here iirc
I have made a muxer to mix avc+aac into a pmp, and use audioformat=1.
and I have made a new version PmpSplitter.ax, it can demux the new PMP(avc+aac), let it can play use WMP in PC.
do you mind if I modify the "PMP MOD AVC", let it can play PMP(avc+aac) in PSP?
I can't wait to try It ! :)
jonny:
your web site is down, I can't get the last version "PMP MOD AVC" from your site.
so I down the mod version( PMP MOD AVC 1.02M) from Raphael's web site,
and modify a new version to support PMP(AVC+AAC) & PMP(AVC+MP3)
pmpmodavc102M(+aac)_sub.zip:
http://mihd.net/e1xari
pmpmodavc102M(+aac)_sub_src.zip:
http://mihd.net/gk4jtx
there are a new version PmpSplitter.ax, it will let your WMP play PMP,
support PMP1, PMP2(xvid+mp3), PMP2(avc+mp3), PMP2(avc+aac)
http://mihd.net/ih2qou
you register it in your PC, cmd line is " regsvr32 PmpSplitter.ax"
and there are is new pmp_muxer to mux a PMP(avc+aac)
http://mihd.net/46huav
usage:
pmp_muxer_avc_aac.exe -v xxx.avi -a xxx.aac -o xxx.pmp
xxx.avi is a avi(x264), xxx.aac is a ATDS aac file(sample rate must be 44100Hz)
muxer source(pmp_muxer_avc_aac_source.zip):
http://mihd.net/s9cyu1
I have made two demo pmp, one is PMP(avc+mp3) , another is PMP(avc+aac), you can test them
DEMO(avc+mp3).pmp:
http://mihd.net/wkbvq8
DEMO(avc+aac).pmp:
http://mihd.net/h7oy8t
your web site is down, I can't get the last version "PMP MOD AVC" from your site.
so I down the mod version( PMP MOD AVC 1.02M) from Raphael's web site,
and modify a new version to support PMP(AVC+AAC) & PMP(AVC+MP3)
pmpmodavc102M(+aac)_sub.zip:
http://mihd.net/e1xari
pmpmodavc102M(+aac)_sub_src.zip:
http://mihd.net/gk4jtx
there are a new version PmpSplitter.ax, it will let your WMP play PMP,
support PMP1, PMP2(xvid+mp3), PMP2(avc+mp3), PMP2(avc+aac)
http://mihd.net/ih2qou
you register it in your PC, cmd line is " regsvr32 PmpSplitter.ax"
and there are is new pmp_muxer to mux a PMP(avc+aac)
http://mihd.net/46huav
usage:
pmp_muxer_avc_aac.exe -v xxx.avi -a xxx.aac -o xxx.pmp
xxx.avi is a avi(x264), xxx.aac is a ATDS aac file(sample rate must be 44100Hz)
muxer source(pmp_muxer_avc_aac_source.zip):
http://mihd.net/s9cyu1
I have made two demo pmp, one is PMP(avc+mp3) , another is PMP(avc+aac), you can test them
DEMO(avc+mp3).pmp:
http://mihd.net/wkbvq8
DEMO(avc+aac).pmp:
http://mihd.net/h7oy8t
Last edited by cooleyes on Mon Mar 05, 2007 11:03 pm, edited 1 time in total.
xxxstarmanxxx wrote: Heres that HQ audio release - I forgot I had it stored over at my filefront deposit
http://files.filefront.com/PMP_MOD_AVC_ ... einfo.html
All the best
J.
Does anyone know if a HQ audio build of the standard PMP Mod (2.02) was ever created? thanks
Is that a modification of the perl used in the original muxer? If so, can you post the perl source? I run linux, and the muxer exe doesn't work in WINE, but the perl source works fine in linux.cooleyes wrote:and there are is new pmp_muxer to mux a PMP(avc+aac)
http://mihd.net/46huav
usage:
pmp_muxer_avc_aac.exe -v xxx.avi -a xxx.aac -o xxx.pmp
xxx.avi is a avi(x264), xxx.aac is a ATDS aac file(sample rate must be 44100Hz)
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PMP Mod & Underclocking
Hi there!
I was worrying about not getting the same amount of playback time with PMP MOD AVC as it's said its possible. Some people even say 9:45 hours of playback,that's quite logical if the app underclocks the main processor of our psp.
Well, I've never achieved this result, not even close, so I suspected my battery was down, it's almost 2 years old now, and I bought a new one (Official SONY 2200 mah stamina), but now my tests show something weird:
1) Playing PMP movie with speed selector on 120,120,60, my battery lasts 440 minutes.
2) Playing 480x272 MP4 movie in XMB, battery lasts for 411 minutes.
Is this right? No way, I think, just half hour difference with underclocking? The movie in both cases was encoded with CRF 22 (Quantizer) and audio mp3 128kbps for the pmp, and aac 96kbps for the mp4.
I don't know what's going on, but now Im sure there's nothing wrong with my batteries, and also it's important to note one thing: When testing, it's not enough to test one movie with full battery and then, look at the battery indicator in XMB, 'cause then you get wrong results. Example:
1) Battery full, playing "13 Ghosts" pmp with quantizer 22 and 128 kbps mp3. (Running time 87:06). When it ends, look at the battery display and says "85%". And you do the math... 87 minutes/15% consumption... gives you 5,8 minutes for each 1% of battery, wich means 580 minutes total playtime. Awesome...WRONG!
2) Then, you play the movie once again, but when it ends, battery says "65%", do the math... 174 minutes (2 times the movie) total playtime / 35% consupmtion = 490 "predicted" minutes of playing... now we have 90 minutes less than last time.
This exercise goes down each time more, so, what can be the problem? At now, I get practically the same amount of playing time with both players (just 29 minutes of difference). Or maybe people is only benchmarking with 100% battery just one film and trusting the math? Is that why other people's benchmarks are so high?
By the way, I did this exercise with pmp in 1.50, 2.71 (CF), 3.03 (CF) versions. Only compared to mp4 480 in 3.03 OE-C. But the results with pmp are always the same, no matter what firm version you have.
Thanks and please share your thoughs.
I was worrying about not getting the same amount of playback time with PMP MOD AVC as it's said its possible. Some people even say 9:45 hours of playback,that's quite logical if the app underclocks the main processor of our psp.
Well, I've never achieved this result, not even close, so I suspected my battery was down, it's almost 2 years old now, and I bought a new one (Official SONY 2200 mah stamina), but now my tests show something weird:
1) Playing PMP movie with speed selector on 120,120,60, my battery lasts 440 minutes.
2) Playing 480x272 MP4 movie in XMB, battery lasts for 411 minutes.
Is this right? No way, I think, just half hour difference with underclocking? The movie in both cases was encoded with CRF 22 (Quantizer) and audio mp3 128kbps for the pmp, and aac 96kbps for the mp4.
I don't know what's going on, but now Im sure there's nothing wrong with my batteries, and also it's important to note one thing: When testing, it's not enough to test one movie with full battery and then, look at the battery indicator in XMB, 'cause then you get wrong results. Example:
1) Battery full, playing "13 Ghosts" pmp with quantizer 22 and 128 kbps mp3. (Running time 87:06). When it ends, look at the battery display and says "85%". And you do the math... 87 minutes/15% consumption... gives you 5,8 minutes for each 1% of battery, wich means 580 minutes total playtime. Awesome...WRONG!
2) Then, you play the movie once again, but when it ends, battery says "65%", do the math... 174 minutes (2 times the movie) total playtime / 35% consupmtion = 490 "predicted" minutes of playing... now we have 90 minutes less than last time.
This exercise goes down each time more, so, what can be the problem? At now, I get practically the same amount of playing time with both players (just 29 minutes of difference). Or maybe people is only benchmarking with 100% battery just one film and trusting the math? Is that why other people's benchmarks are so high?
By the way, I did this exercise with pmp in 1.50, 2.71 (CF), 3.03 (CF) versions. Only compared to mp4 480 in 3.03 OE-C. But the results with pmp are always the same, no matter what firm version you have.
Thanks and please share your thoughs.
Ok, I have upload the source of the muxer.J.F. wrote:Is that a modification of the perl used in the original muxer? If so, can you post the perl source? I run linux, and the muxer exe doesn't work in WINE, but the perl source works fine in linux.cooleyes wrote:and there are is new pmp_muxer to mux a PMP(avc+aac)
http://mihd.net/46huav
usage:
pmp_muxer_avc_aac.exe -v xxx.avi -a xxx.aac -o xxx.pmp
xxx.avi is a avi(x264), xxx.aac is a ATDS aac file(sample rate must be 44100Hz)
just test it.
pmp_muxer_avc_aac_source.zip:
http://mihd.net/s9cyu1
Thanks!cooleyes wrote:Ok, I have upload the source of the muxer.J.F. wrote:Is that a modification of the perl used in the original muxer? If so, can you post the perl source? I run linux, and the muxer exe doesn't work in WINE, but the perl source works fine in linux.cooleyes wrote:and there are is new pmp_muxer to mux a PMP(avc+aac)
http://mihd.net/46huav
usage:
pmp_muxer_avc_aac.exe -v xxx.avi -a xxx.aac -o xxx.pmp
xxx.avi is a avi(x264), xxx.aac is a ATDS aac file(sample rate must be 44100Hz)
just test it.
pmp_muxer_avc_aac_source.zip:
http://mihd.net/s9cyu1
PMPMODAVCAAC works fine on my PSP ! :)
(I've got some few problems with the PC splitter)
Some questions for you... :
- Is mp3 or aac more cpu intensive (or it is the same) ?
- If AAC is less cpu intensive did you try to downset the CPU settings to 110 Mhz (PMPMOD is actually set by default at 120 Mhz)
- Is AAC a VBR or CBR codec ?
- Is AAC 64 kb equivalent to MP3 CBR 128 kb ?
Nice work (maybe you should tell more about it... i havn't seen the news on the web...)
csuper.
(I've got some few problems with the PC splitter)
Some questions for you... :
- Is mp3 or aac more cpu intensive (or it is the same) ?
- If AAC is less cpu intensive did you try to downset the CPU settings to 110 Mhz (PMPMOD is actually set by default at 120 Mhz)
- Is AAC a VBR or CBR codec ?
- Is AAC 64 kb equivalent to MP3 CBR 128 kb ?
Nice work (maybe you should tell more about it... i havn't seen the news on the web...)
csuper.
I'm really keen on PMP AVC with AAC, but how do you create your .264 -> AVI and .AAC streams? I've been trying with 44100 faac created .aac files and standard .264 files generated by x264 with the PMP options (pictiming,level 3.0 etc) and after muxing they only play 6-8 seconds and crash in PMP Mod AVC+AAC...cooleyes wrote:
I have made two demo pmp, one is PMP(avc+mp3) , another is PMP(avc+aac), you can test them
DEMO(avc+mp3).pmp:
http://mihd.net/wkbvq8
DEMO(avc+aac).pmp:
http://mihd.net/h7oy8t
Please help!
KnightOrc wrote:I'm really keen on PMP AVC with AAC, but how do you create your .264 -> AVI and .AAC streams? I've been trying with 44100 faac created .aac files and standard .264 files generated by x264 with the PMP options (pictiming,level 3.0 etc) and after muxing they only play 6-8 seconds and crash in PMP Mod AVC+AAC...cooleyes wrote:
I have made two demo pmp, one is PMP(avc+mp3) , another is PMP(avc+aac), you can test them
DEMO(avc+mp3).pmp:
http://mihd.net/wkbvq8
DEMO(avc+aac).pmp:
http://mihd.net/h7oy8t
Please help!
there are a new pmpavc_muxer, it can mux pmp(avc+mp3) & pmp(avc+aac)
pmp_muxer_avc.rar:
http://mihd.net/nfv0t7
pmp_muxer_avc_src.rar:
http://mihd.net/07vazs
usage:
pmp_muxer_avc -v video.264 -a audio.mp3 -o out.pmp -w 480 -h 272 -r 25000 -s 1000
pmp_muxer_avc -v video.avi -a audio1.mp3 -a audio2.mp3 -o out.pmp
pmp_muxer_avc -v video.264 -a audio.aac -o out.pmp -w 480 -h 272 -r 25000 -s 1000
pmp_muxer_avc -v video.avi -a audio1.aac -a audio2.aac -o out.pmp
I getcooleyes wrote: there are a new pmpavc_muxer, it can mux pmp(avc+mp3) & pmp(avc+aac)
pmp_muxer_avc.rar:
http://mihd.net/nfv0t7
pmp_muxer_avc_src.rar:
http://mihd.net/07vazs
usage:
pmp_muxer_avc -v video.264 -a audio.mp3 -o out.pmp -w 480 -h 272 -r 25000 -s 1000
pmp_muxer_avc -v video.avi -a audio1.mp3 -a audio2.mp3 -o out.pmp
pmp_muxer_avc -v video.264 -a audio.aac -o out.pmp -w 480 -h 272 -r 25000 -s 1000
pmp_muxer_avc -v video.avi -a audio1.aac -a audio2.aac -o out.pmp
Code: Select all
video.avi:
Can't use string ("1") as a subroutine ref while "strict refs" in use at pmp_writer.pm line 52.
pmp_muxer_avc -v video.avi -a audio.aac -o test.pmp
*edit* also tried with mp3 audio track, same problem.
*edit* Seems to be an issue with the debuglevel... I change it to -d 9 and it comes up with 'Can't use string ("9") as a subroutine...'
It will be really great to have an all-in-one muxer once the bugs are ironed out *8)
clear your temp directory, will ok.KnightOrc wrote:I getcooleyes wrote: there are a new pmpavc_muxer, it can mux pmp(avc+mp3) & pmp(avc+aac)
pmp_muxer_avc.rar:
http://mihd.net/nfv0t7
pmp_muxer_avc_src.rar:
http://mihd.net/07vazs
usage:
pmp_muxer_avc -v video.264 -a audio.mp3 -o out.pmp -w 480 -h 272 -r 25000 -s 1000
pmp_muxer_avc -v video.avi -a audio1.mp3 -a audio2.mp3 -o out.pmp
pmp_muxer_avc -v video.264 -a audio.aac -o out.pmp -w 480 -h 272 -r 25000 -s 1000
pmp_muxer_avc -v video.avi -a audio1.aac -a audio2.aac -o out.pmp
same when using video.264 and the -w -h -r -s options.Code: Select all
video.avi: Can't use string ("1") as a subroutine ref while "strict refs" in use at pmp_writer.pm line 52. pmp_muxer_avc -v video.avi -a audio.aac -o test.pmp
*edit* also tried with mp3 audio track, same problem.
*edit* Seems to be an issue with the debuglevel... I change it to -d 9 and it comes up with 'Can't use string ("9") as a subroutine...'
It will be really great to have an all-in-one muxer once the bugs are ironed out *8)
just delete all files in "C:\Documents and Settings\$username\Local Settings\Temp\par-$username"
$username mean your username use in your windows system
Ok, question/request for cooleyes: Any chance of getting your AAC muxer to accept M4A/MP4 AAC files (like from NeroAACEnc), FAAC creates great AAC ATDS formatted files, but the audio quality (specially at 64kbit) doesn't seem as good.
And a few for madruscoe: Can you fold cooleyes AAC support into your version of the player, feature wise your patched version rocks. Any chance of adding a jump-to-time function like in the XMB player? Any chance of merging the skin support from PMP Advance in?
Been enjoying having PMP AVC + AAC, keep the good vibes going. *8)
And a few for madruscoe: Can you fold cooleyes AAC support into your version of the player, feature wise your patched version rocks. Any chance of adding a jump-to-time function like in the XMB player? Any chance of merging the skin support from PMP Advance in?
Been enjoying having PMP AVC + AAC, keep the good vibes going. *8)
I have released a new version(build 20070320) PMPlayer Advance last night.madruscoe wrote:KnightOrc: PMP Advance looks really cool. I really like its TTF support. I have some troubles with the latest XviD4PSP (mostly not correct aspect ratio/cropping). I consider the AAC support... as I get it work... and will be able convert to the PMP AVC AAC :-)
thanks for use it, :P
I will try to mux a m4a file, but I need some time.KnightOrc wrote:Ok, question/request for cooleyes: Any chance of getting your AAC muxer to accept M4A/MP4 AAC files (like from NeroAACEnc), FAAC creates great AAC ATDS formatted files, but the audio quality (specially at 64kbit) doesn't seem as good.
And a few for madruscoe: Can you fold cooleyes AAC support into your version of the player, feature wise your patched version rocks. Any chance of adding a jump-to-time function like in the XMB player? Any chance of merging the skin support from PMP Advance in?
Been enjoying having PMP AVC + AAC, keep the good vibes going. *8)
you can use faac with -q option to make a high quality aac.
just like:
faac -q 100 -o out.aac in.wav
Already using FAAC, I just noticed that around 64kbit it doesn't have as good a quality as Nero, at 128kbit (aka -q 100) it sounds pretty much the same (and much better than MP3) as Nero. Also seems that FAAC is a lot slower encoding.cooleyes wrote:I will try to mux a m4a file, but I need some time.KnightOrc wrote:Ok, question/request for cooleyes: Any chance of getting your AAC muxer to accept M4A/MP4 AAC files (like from NeroAACEnc), FAAC creates great AAC ATDS formatted files, but the audio quality (specially at 64kbit) doesn't seem as good.
And a few for madruscoe: Can you fold cooleyes AAC support into your version of the player, feature wise your patched version rocks. Any chance of adding a jump-to-time function like in the XMB player? Any chance of merging the skin support from PMP Advance in?
Been enjoying having PMP AVC + AAC, keep the good vibes going. *8)
you can use faac with -q option to make a high quality aac.
just like:
faac -q 100 -o out.aac in.wav
Where is the official release thread for PMPlayer Advance? Google isn't very helpful and places like pspupdates don't seem to even know it exists...cooleyes wrote:I have released a new version(build 20070320) PMPlayer Advance last night.madruscoe wrote:KnightOrc: PMP Advance looks really cool. I really like its TTF support. I have some troubles with the latest XviD4PSP (mostly not correct aspect ratio/cropping). I consider the AAC support... as I get it work... and will be able convert to the PMP AVC AAC :-)
thanks for use it, :P
Strangely enough I haven't even tried the subtitle support, but the text and skin layout in the program are very nice, specially the much larger "thumbnail" (which doesn't get overwritten when you stop watching, but that is a personal preference).madruscoe wrote:KnightOrc: PMP Advance looks really cool. I really like its TTF support. I have some troubles with the latest XviD4PSP (mostly not correct aspect ratio/cropping). I consider the AAC support... as I get it work... and will be able convert to the PMP AVC AAC :-)
Your Mod AVC doesn't handle the Advance size PNG's though, and it just ignores the ones your one creates... any chance of making yours the same size so the two programs don't fight? *8) Will also mean I can ask Winnydows to make thumbnail support for Mod AVC/Advance, can't do it now since it would crash your player if done in Advance format and not show up in Advance if its in your format...
*edit* While I'm in "annoying guy asking lots of questions" mode, any chance of making the information bar (O button during play) transparent (maybe configurable from ini for % transparency)?