Development on PSP slim and newest firmware
Development on PSP slim and newest firmware
Hi,
I'm very new to psp and plan to buy one very soon, in particular for developing purpose (I want to port an opengl game I made on PC using PSPGL). As I could see on others forums, psp slim has already been downgraded but the authors don't want to release their work yet. So it's a matter of time and I would like to know if someone could tell me what restrictions (if there are) the psp slim will have compared to its sister.
I eared that the lowest custom firmware would be a 3.6 for the slim, does it show any limitation for developing with the PSPSDK?? (Is this kit compatible with any firmware version?)
Thanks for replying, I need to know if i have to buy the older or not.
I'm very new to psp and plan to buy one very soon, in particular for developing purpose (I want to port an opengl game I made on PC using PSPGL). As I could see on others forums, psp slim has already been downgraded but the authors don't want to release their work yet. So it's a matter of time and I would like to know if someone could tell me what restrictions (if there are) the psp slim will have compared to its sister.
I eared that the lowest custom firmware would be a 3.6 for the slim, does it show any limitation for developing with the PSPSDK?? (Is this kit compatible with any firmware version?)
Thanks for replying, I need to know if i have to buy the older or not.
Thanks for the reply.
That's strange that the sdk only works with specific version of the firmware.. I don't understand very well this point.. so I'm going to read more docs on it.
By the way it's not a good news as it is sure the new psp won't be able to be downgraded up to 1.5.. the lowest firmware will be a custom 3.6.
That's strange that the sdk only works with specific version of the firmware.. I don't understand very well this point.. so I'm going to read more docs on it.
By the way it's not a good news as it is sure the new psp won't be able to be downgraded up to 1.5.. the lowest firmware will be a custom 3.6.
oh I'm not sure having understood correctly what u said. In fact you meant that homebrew only works with 1.5 'official' but can work with any other custom firmware.. that's it?
So If a new custom firmware appers on the new PSP even if it is a 3.6, PSPSDK will work?
Sorry if it's a bit confusing in my head I'm pretty new to psp and want to make sure I will be able to develop my own homebrews on it.
So If a new custom firmware appers on the new PSP even if it is a 3.6, PSPSDK will work?
Sorry if it's a bit confusing in my head I'm pretty new to psp and want to make sure I will be able to develop my own homebrews on it.
no need of a tiff exploit (too hazardous by the way). With an adapted Pandora ms for psp slim, it would be possible to run unsigned code. It is just a matter of time now.weltall wrote:yes it will work. you just need a way to execute unsigned code. (maybe with some modifications if you use exotic ways to load your code eg: a tiff exploit...)