Exploring PS3 RSX SPU

Investigation into how Linux on the PS3 might lead to homebrew development.

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chrisPrice
Posts: 19
Joined: Fri Jan 25, 2008 9:03 pm

Exploring PS3 RSX SPU

Post by chrisPrice »

Now that we have
working examples of RSX and SPU
code we can explore the graphics capabilities.

This is my main link to Nvidia examples

http://http.download.nvidia.com/develop ... mples.html

I'm looking at how we can utilise the CG output to
place in IronPeter's framework. There are a lot of
parameter and profile setup.

Is the source code for these cg* functions available?
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