How can I make 3D apps?

Discuss the development of new homebrew software, tools and libraries.

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Arshia001
Posts: 3
Joined: Wed Mar 11, 2009 2:14 am

How can I make 3D apps?

Post by Arshia001 »

Hello again.
I was new here a few days ago.Since then,I've learned quite a bit about coding for the PSP,But I still don't know how to use the graphics library.
Can anybody please tell me where I can begin learning to do it?I tried to read the included samples in MINPSPW but I got totally lost.
(I'm familiar with Direct3D and 3D apps.)
Thanx in advance.
Ooblik
Posts: 38
Joined: Thu Apr 10, 2008 1:47 pm

Post by Ooblik »

Look at the damn samples again! If you don't get it your not cut out for it. Also Google is helpful. I figured the basics out myself and I'm not even out of highschool yet...
J.F.
Posts: 2906
Joined: Sun Feb 22, 2004 11:41 am

Post by J.F. »

If you want something more complete than the samples, look at the code for Quake 2. I do believe that used the GU for rendering. If you can't get it from that, you need to go take some more classes first. We don't give lessons here.
Dariusc123456
Posts: 388
Joined: Tue Aug 12, 2008 12:46 am

Post by Dariusc123456 »

Goto the psp-hacks.com site and look at a "3d App" source call Luna. Its not completed but it give a good example on what you might want to do. But learn the gu and gum commands if you want to make a 3d app with real rendered model. Use something like lte, triEngine to get you started too.
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