CYGWIN1.dll

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colourcode
Posts: 19
Joined: Mon Jun 08, 2009 10:38 pm

CYGWIN1.dll

Post by colourcode »

IM VERY SORRY to keep spamming you all but i really want to learn this. Does anyone know where i can get the CYGWIN1.dll file from?

THanks for your time-COLOURCODE
PSP Coding total n00b Please Help!!!!!!!!
jojojoris
Posts: 255
Joined: Sun Mar 30, 2008 4:06 am

Re: CYGWIN1.dll

Post by jojojoris »

colourcode wrote:IM VERY SORRY to keep spamming you all but i really want to learn this. Does anyone know where i can get the CYGWIN1.dll file from?

THanks for your time-COLOURCODE
Don use cygwin

Install minpspw
http://downloads.sourceforge.net/minpsp ... -0.9.3.exe

Code: Select all

int main(){
     SetupCallbacks();
     makeNiceGame();
     sceKernelExitGame();
}
colourcode
Posts: 19
Joined: Mon Jun 08, 2009 10:38 pm

Post by colourcode »

PSP Coding total n00b Please Help!!!!!!!!
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Jim
Posts: 476
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Location: Sydney
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Post by Jim »

Remove your failed cygwin install completely and delete it from the path.
Jim
colourcode
Posts: 19
Joined: Mon Jun 08, 2009 10:38 pm

Post by colourcode »

LOL i have that link you sent for minisdk or whatever and it looks very useful with all those bits of code there for you for different psp functions, but i dont see how you can use them as there is no function for putting them into an eboot???????? please help :D
PSP Coding total n00b Please Help!!!!!!!!
m0skit0
Posts: 191
Joined: Tue Jun 02, 2009 8:58 pm

Post by m0skit0 »

psp-gcc from pspsdk converts your code to PBP
The Incredible Bill Gates wrote:The obvious mathematical breakthrough would be development of an easy way to factor large prime numbers.
jojojoris
Posts: 255
Joined: Sun Mar 30, 2008 4:06 am

Post by jojojoris »

@colourcode to be honest, i think you are not ready to start programming for the psp. I think you first have to understand the *NIX way to compile things into executable code.

Code: Select all

int main(){
     SetupCallbacks();
     makeNiceGame();
     sceKernelExitGame();
}
colourcode
Posts: 19
Joined: Mon Jun 08, 2009 10:38 pm

Post by colourcode »

well i might as well give it a shot.

Got nothing to lose and gotta start somewhere dont i?
PSP Coding total n00b Please Help!!!!!!!!
jojojoris
Posts: 255
Joined: Sun Mar 30, 2008 4:06 am

Post by jojojoris »

colourcode wrote:well i might as well give it a shot.

Got nothing to lose and gotta start somewhere dont i?
You have to start somewhere, but not here.

You can better start with just PC console based basics.
Start learning C and develeop skills to understand, compile and run this code and write your own.

Code: Select all

#include <stdio.h>

ind main&#40;&#41;&#123;
  printf&#40;"Hello World!!!"&#41;;
&#125;

Code: Select all

int main&#40;&#41;&#123;
     SetupCallbacks&#40;&#41;;
     makeNiceGame&#40;&#41;;
     sceKernelExitGame&#40;&#41;;
&#125;
colourcode
Posts: 19
Joined: Mon Jun 08, 2009 10:38 pm

Post by colourcode »

im installing another hardrdrive for my main pc. It is 160gb so i think i will partition it for Linux defintately and mac/windows 7 beta possibly
PSP Coding total n00b Please Help!!!!!!!!
jojojoris
Posts: 255
Joined: Sun Mar 30, 2008 4:06 am

Post by jojojoris »

colourcode wrote:im installing another hardrdrive for my main pc. It is 160gb so i think i will partition it for Linux defintately and mac/windows 7 beta possibly
you cant run mac on a regular pc.

I will recomand a dual boot system.
First install windows but when you create your windows partation let 15-20GB unused. Then you can use a linux-livecd (i reccomand ubuntu) to boot into linux and install it to the other 15-20GB in your hard drive.

Code: Select all

int main&#40;&#41;&#123;
     SetupCallbacks&#40;&#41;;
     makeNiceGame&#40;&#41;;
     sceKernelExitGame&#40;&#41;;
&#125;
Chrighton
Posts: 58
Joined: Wed Jun 15, 2005 8:24 pm

Post by Chrighton »

jojojoris wrote:you cant run mac on a regular pc.
Sure you can. :)
jojojoris
Posts: 255
Joined: Sun Mar 30, 2008 4:06 am

Post by jojojoris »

Chrighton wrote:
jojojoris wrote:you cant run mac on a regular pc.
Sure you can. :)
Really?
I tough it was only possible with an emulator

Code: Select all

int main&#40;&#41;&#123;
     SetupCallbacks&#40;&#41;;
     makeNiceGame&#40;&#41;;
     sceKernelExitGame&#40;&#41;;
&#125;
colourcode
Posts: 19
Joined: Mon Jun 08, 2009 10:38 pm

Post by colourcode »

no its not.

I will partition my new drive. 20-40 for linux and then for the other space im going to put windows vienna/7 on it!
PSP Coding total n00b Please Help!!!!!!!!
Chrighton
Posts: 58
Joined: Wed Jun 15, 2005 8:24 pm

Post by Chrighton »

jojojoris wrote:Really?
I tough it was only possible with an emulator
It is commonly refered to as a "hackintosh". The question of legality may be posed by Apple's side, as they only care for OS X being on Apple branded computers (they are nothing more than overpriced PCs nowadays) and structure their OS X agreements/EULAs to limit you. Hackintoshes are finicky and prone to driver problems, but with the right PC hardware it can actually run quite well.
colourcode
Posts: 19
Joined: Mon Jun 08, 2009 10:38 pm

Post by colourcode »

Thanks i might give it a go.


By the Way jojo,


That wiki book you sent me link to is helping me learn LOADS.
PSP Coding total n00b Please Help!!!!!!!!
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