Detect MS Access

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pspwill
Posts: 51
Joined: Thu Nov 17, 2005 8:07 am

Detect MS Access

Post by pspwill »

Does anyone know of any ways i can detect when is being accessed? I have thought that maybe i could hook the sceIoRead/Write functions but am concerned that could get a little messy. Any other ways?

Thanks, Will
Zer01ne
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Joined: Mon Sep 08, 2008 7:15 am

Post by Zer01ne »

For ?
slasher2661996
Posts: 91
Joined: Sun Feb 22, 2009 8:32 am
Location: Melbourne Australia ZOMG

Re: Detect MS Access

Post by slasher2661996 »

pspwill wrote:Does anyone know of any ways i can detect when is being accessed? I have thought that maybe i could hook the sceIoRead/Write functions but am concerned that could get a little messy. Any other ways?

Thanks, Will
Hook it, and then make your function like this:

Code: Select all

int HookedFunction(param 1, param 2)
{
//Your code here
sceIoWrite();
}
pspwill
Posts: 51
Joined: Thu Nov 17, 2005 8:07 am

Re: Detect MS Access

Post by pspwill »

slasher2661996 wrote: Hook it, and then make your function like this:

Code: Select all

int HookedFunction(param 1, param 2)
{
//Your code here
sceIoWrite();
}
I know how to hook the functions I was just wondering if there was a better way to do it.
m0skit0
Posts: 191
Joined: Tue Jun 02, 2009 8:58 pm

Post by m0skit0 »

Well, you can monitor MS I/O addresses, but that would be even messier I think.
The Incredible Bill Gates wrote:The obvious mathematical breakthrough would be development of an easy way to factor large prime numbers.
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Torch
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Post by Torch »

Depends on what programs you want to monitor. You can hook the sceIo* syscalls to monitor usermode access by games/homebrew. Or hook the driver to monitor all access. Check Dax's forum for a driver hook sample; the source of that UMD speed monitoring thing. Can also look at CXMB for driver hook sample.
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