Thanks for the replies. I'll try this now.
Actually, i've got an workaround hint i'd like to try first.
I've noticed the following:
When i press SELECT on my program, it runs another loop function, for the user to choose which protocol he likes to use. When i turn the PSP off while in that loop, no freezes whatsoever.
So i'll try to run a loop on HOME press. Kinda dumb, but i'll give it a try.
What do you guys usually do for reading key presses/releases?
That method you've mentioned is interessant. I'll try that too. Thanks again.
read buffer
If you like having your programs reliability be one in a hot springs saturday new moon night, then this is a possible solution, yes.
If you want your program to just work as intended, get rid of all infinite loops.
If you want your program to just work as intended, get rid of all infinite loops.
<Don't push the river, it flows.>
http://wordpress.fx-world.org - my devblog
http://wiki.fx-world.org - VFPU documentation wiki
Alexander Berl
http://wordpress.fx-world.org - my devblog
http://wiki.fx-world.org - VFPU documentation wiki
Alexander Berl