PSP File (Research Thread)

Discuss the development of new homebrew software, tools and libraries.

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florinsasu
Posts: 47
Joined: Wed Dec 15, 2004 4:23 am

Post by florinsasu »

here is my contribution to the scene;)

http://ps2dev.ps2-scene.org
Guest

Post by Guest »

By Sony! I thought you were dead!

And yes, more IOP modules would be nice, but in lieu of that...
florinsasu
Posts: 47
Joined: Wed Dec 15, 2004 4:23 am

Post by florinsasu »

dead? LOL
i have some new IOP modules. maybe i'll compile soon a new pack :)
GotaruO
Posts: 3
Joined: Mon Jun 06, 2005 6:10 pm

Post by GotaruO »

florinsasu... I was wondering about your sceOpenPSID_Service reversing: do you have a plain ELF version of openpsid.prx or you successed in decrypting an encrypted/compressed PSP?

If you can decrypt PSP files it will be a good thing to share some knowledge. In this way we all can help you in the reversing process.

BTW I have only the psp version of the openpsid.prx (encrypted but not compressed)!

Very good work, however, good luck.
mrbrown
Site Admin
Posts: 1537
Joined: Sat Jan 17, 2004 11:24 am

Post by mrbrown »

sceOpenPSID_Service is in the kernel dump.
florinsasu
Posts: 47
Joined: Wed Dec 15, 2004 4:23 am

Post by florinsasu »

GotaruO: there is a nice program (by TyRaNiD) to dump the contents of the memory; ie. the memory image of the modules, where they are decrypted.
i published on my site a list with addresses of the modules. see the link above
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