I'm trying to use the triengine but I'm facing a dump problem when trying to read a simple pixel from the image.
I've load a png image, the image format reports it is IMG_FORMAT_8888 and the bits per pixel are 32. Now when i try to read a pixel in order to get it's color using:
yes i just went out for dinner and realized that i should be using image->stride instead of width. stride is the texture width on the triImage structure.