Code optimization

Discuss the development of new homebrew software, tools and libraries.

Moderators: cheriff, TyRaNiD

Post Reply
piercer
Posts: 21
Joined: Fri Apr 01, 2005 4:45 pm

Code optimization

Post by piercer »

****Flame retardant suit on****

OK, this is a serious offer. I am a very experienced coder. I have a lot of experience in optimizing code and would like to help make some of these emulators run faster.

I have a v1.00 PSP, and am in the process of learning to use the PSP tool chain.

I have some source code for the uo_Snes9x_002y6J2 version of the SNES emulator, but I can't believe that is all of it (?) and am of course a bit lost :-(

I have not written any emulators before, but I do know how to look at code and find ways to make it run faster.

If anybody requires my help then please contact me and I will do my best.

Conrad Winchester
Kysen
Posts: 6
Joined: Thu May 05, 2005 4:17 am

Post by Kysen »

make a decent emu like a gba one. GB is fine but a gba emu would be a greater accomplishment.

Edit can this be moved to off topic.
piercer
Posts: 21
Joined: Fri Apr 01, 2005 4:45 pm

Post by piercer »

This is very much on topic. I am not offering to make a new emulator from scratch, since I do not have enough experience in that area, but I can help in others.
Post Reply