Hey people, i'm looking into porting angelscript to MIPS.. Does anyone know if this is already done? or if anyone has attempted it?
If anyone has any thoughts or ideas i'd like to hear about it before i give it a crack..
Also, can anyone point me at any good references for the MIPS calling conventions?
Lastly, do PSP and PS2 share the same calling conventions? (a standard MIPS convention, or some weird thing just for the consoles?)
Oh, and one more thing, is there any automatic define in the PSP/PS2 compilers that i could possibly use to detect the usage of a MIPS compiler?
I dont want users to have to manually specify their compiler on the command line :P