Discuss the development of software, tools, libraries and anything else that helps make ps2dev happen.
Moderators: cheriff, Herben
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misfire
- Posts: 110
- Joined: Mon Sep 06, 2004 7:53 am
- Location: Germany
Post
by misfire »
Does anyone know the exact meaning of the status codes returned by ReferThreadStatus()?
The codes must be similar to those on the PSP:
Code: Select all
enum PspThreadStatus
{
PSP_THREAD_RUNNING = 1,
PSP_THREAD_READY = 2,
PSP_THREAD_WAITING = 4,
PSP_THREAD_SUSPEND = 8,
PSP_THREAD_STOPPED = 16,
PSP_THREAD_KILLED = 32
};
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sneeze
- Posts: 15
- Joined: Fri Mar 03, 2006 4:31 am
Post
by sneeze »
The codes are afaik indeed very similar (they're the same as the psp ones).