Memory limitation with GL_VERTEX_ARRAY ?

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LarryTM
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Joined: Tue Jul 04, 2006 4:05 am
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Memory limitation with GL_VERTEX_ARRAY ?

Post by LarryTM »

Hi,

im trying to upload an object with 25600 polys into gl_vertex_array and i have something strange :

Old rendering method : glBegin(GL_TRIANGLES);...glEnd(); etc.

Image

New rendering method: glEnableClientState(GL_VERTEX_ARRAY); etc.

Image

So, its my error ? or memory is full?

/lar
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